function StoryEnd(ply) if ply:Nick() == "Mavis Dracula" then ply:End() end end
#38
function isAwesome()
     return true
end

function shouldWishLuck(ply)

if(ply:Nick() == "Mavis Dracula" and IsAwesome()) then
   print("See you around mate.")
    return true
else
    return false
  end
end

hook.Add("PlayerDisconnected", "MavisLeaving", shouldWishLuck())


Messages In This Thread
RE: function StoryEnd(ply) if ply:Nick() == "Mavis Dracula" then ply:End() end end - by Roachy - 03-30-2015, 08:57 AM

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