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Add a deploy time on the spike strip - Printable Version

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Add a deploy time on the spike strip - StrikeOne - 04-09-2017

Title of Suggestion: Add a deploy time on the spike strip

Description: Add a deploy time of 4 to 5 seconds to the spike strip. Preventing abuse and failRP and promoting police chases

Why:Because it is annoying when officers place their spike strips under my car, giving no time to respond or even try to evade. In my eyes this is also a bit of failRP.

Happened to me twice in a short period:




RE: Add a deploy time on the spike strip - Willem de Walrus - 04-09-2017

+support


RE: Add a deploy time on the spike strip - Iraqi Eagle - 04-09-2017

+Support.


RE: Add a deploy time on the spike strip - Jordy - 04-09-2017

+Support!


RE: Add a deploy time on the spike strip - Chech - 04-09-2017

+support


RE: Add a deploy time on the spike strip - Timmy - 04-09-2017

+Support


RE: Add a deploy time on the spike strip - Awestruck - 04-09-2017

This is indeed FailRP and needs a fix. A timer is essential. A spike strip cannot be deployed in a split second in real life and an officer would definitely not run after a vehicle with a spike strip and place it down whilst mid pursuit.


RE: Add a deploy time on the spike strip - Create - 04-09-2017

+Support

Nice idea


RE: Add a deploy time on the spike strip - Joe Joe - 04-09-2017

+ Support

The way it works currently is indeed FailRP. It needs more realism so make a couple of seconds delay.


RE: Add a deploy time on the spike strip - Ratatoskrr - 04-09-2017

(04-09-2017, 02:59 PM)AwestruckBullet Wrote: This is indeed FailRP and needs a fix. A timer is essential. A spike strip cannot be deployed in a split second in real life and an officer would definitely not run after a vehicle with a spike strip and place it down whilst mid pursuit.

+support