[Suggestion] Police Baton - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: CityRP Server (https://fearlessrp.net/forumdisplay.php?fid=6) +--- Forum: Suggestions (https://fearlessrp.net/forumdisplay.php?fid=7) +---- Forum: Finished (https://fearlessrp.net/forumdisplay.php?fid=26) +---- Thread: [Suggestion] Police Baton (/showthread.php?tid=38946) Pages:
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RE: [Suggestion] Police Baton - rockchak917â„¢ - 11-08-2013 It looks like a penis. RE: [Suggestion] Police Baton - Morbid - 11-08-2013 (11-08-2013, 11:00 PM)rockchak917™ Wrote: It looks like a penis. Really?.......... RE: [Suggestion] Police Baton - Freezak - 11-08-2013 +Support. RE: [Suggestion] Police Baton - yarrrs - 11-09-2013 (11-08-2013, 06:48 PM)Nevinator Wrote: I would think it would be a smaller amount of HP taken, though i also I disagree with the stamina portion. If you get hit by an ASP, you are at risk of a shatter, fracture, or break, along with serious bruising and other medical "anomalies" For the sake of balance, I believe we should refrain from using the ASP to drain their stamina, and use it for CQC. If you want to stop somebody from running, use a taser (which also needs to be fixed.) --- Another way we can look into this is if you get hit by an ASP, 10%^ should be removed per swing, and when you get to x stamina, you cannot regain the stamina until you seek medical attention. Also, a limp could work handily too. "But the minges!?"But the Paramedics!? Anybody? RE: [Suggestion] Police Baton - jetfire245 - 11-09-2013 +support but it should to at least 8 hp RE: [Suggestion] Police Baton - NextPlayer - 11-11-2013 +Support If stamina is 0% and they got hitted they should not can move anymore[for 10-15 seconds] 5 damage is okay because it should not kill them ... RE: [Suggestion] Police Baton - DarkN00b - 05-26-2016 Already done |