[FIXED] Car problem
#8
Temar, use GM:EntityRemoved() and check for a player entity, because some crashes don't call PlayerDisconnected


Messages In This Thread
[FIXED] Car problem - by Generation - 02-25-2013, 10:17 AM
RE: Car problem - by equal - 02-25-2013, 10:21 AM
RE: Car problem - by GhostRider - 02-25-2013, 10:22 AM
RE: Car problem - by Generation - 02-25-2013, 03:30 PM
RE: Car problem - by Killjoy - 02-25-2013, 03:45 PM
RE: Car problem - by Generation - 02-25-2013, 03:47 PM
RE: [FIXED] Car problem - by Temar - 02-25-2013, 04:07 PM
RE: [FIXED] Car problem - by Matt W - 02-25-2013, 04:19 PM
RE: [FIXED] Car problem - by Floodify - 02-25-2013, 04:56 PM

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