[FIXED] Car problem - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: Help & Support (https://fearlessrp.net/forumdisplay.php?fid=3) +---- Forum: Support Archive (https://fearlessrp.net/forumdisplay.php?fid=158) +---- Thread: [FIXED] Car problem (/showthread.php?tid=26887) |
[FIXED] Car problem - Generation - 02-25-2013 Hello everyone, I'm actually connected on evocity_v2p and i'm writing this message on windows back I got a huge problem. The fact is that yesterday I crashed in 3rd person when I tried to use my camera and then I went to sleep because it was late but my car was still on the server, since I was using it. Then I reconnect today and a big surprise waited me ! "You already have a vehicule in use." Almost 11-12 hours after disconnecting, the server didn't crash and my car is still there ! I want to know if it's possible that an admin come to V2P and delete it because I already tried to reconnect to get it, but it doesn't work !! Thank you ! RE: Car problem - equal - 02-25-2013 Wait for a crash, its that simple. RE: Car problem - GhostRider - 02-25-2013 Even if administrator/moderator would delete your vehicle I believe you will still have to wait for the server to crash. RE: Car problem - Generation - 02-25-2013 The server didn't crash and no restart have been planed! My car is still stuck and unusable. EDIT : I know what you mean Killjoy now, after re-reading, the word "still" make a difference. RE: Car problem - Killjoy - 02-25-2013 This has to be the first time somebody actually complains about the servers not crashing. RE: Car problem - Generation - 02-25-2013 (02-25-2013, 03:45 PM)Killjoy Wrote: This has to be the first time somebody's actually complains about the servers not crashing. That's not what I mean. Maybe I misspoke. I just mentionned that the server didn't crash and the server didn't got restart yet. Server got apparently restarted. Problem Fixed. RE: [FIXED] Car problem - Temar - 02-25-2013 I could see about adding a check that the car owner is still valid at some point RE: [FIXED] Car problem - Matt W - 02-25-2013 Temar, use GM:EntityRemoved() and check for a player entity, because some crashes don't call PlayerDisconnected RE: [FIXED] Car problem - Floodify - 02-25-2013 This happened to me as well, Ruxandra just went looking for it and deleted it I could spawn it, no need for a restart for me |