Approaching the Healing Problem (Survey)
(10-21-2019, 12:05 AM)Fultz Wrote:
(10-20-2019, 11:23 PM)perqe Wrote:
(10-20-2019, 10:41 PM)Fultz Wrote:
(10-20-2019, 10:22 PM)perqe Wrote:
(10-20-2019, 10:14 PM)Dimitris Wrote: You never controlled anything and no fultz is clueless when it comes to aggressive he even knows that himself.

If Dimitris is someone who tells on people.

He would tell on you, to the staff on the fact you are dropping offensive insults like "retards" and "retard boy".

He reported me to staff for asking if he was dumb because he said France wasn't in the EU. You cant have a conversation with him because he has the only valid opinion out of everyone. He isn't worth the time.

There is no reason for me to aggressive rp. I havent seen a base in ages and if I want to shoot people I am going to get into gunfights with the cops which provide no benefit to me because they do not drop weapons so I am just wasting money on supplies to kill a couple of cops. Everyone throws out a new contraband system. Maybe if that was done we might see more basing and then you might see me raiding again.

Aggressive rp has slowly morphed into this mess. Yes, you cannot raid at this point and time any bases without medkit spam. But that is not a reason to keep medkit spam. It is a bug in the game that needs to be fixed. People suggest all these additions to healing whenever I think we just need to put a timer on healing items.

After we do that then we can begin adjusting doomforting rules to create a fair and balance experienced. You guys are talking about corridors, those were never allowed beforehand and if we adjusting healing, then I would quickly see that go away as well. Other than that molotovs and breaches do everything that you could possibly need in raiding a base.

I understand if he reported you, i did not know that.

But, it isn't a bug. You cant pop medkits while at max HP, this would be a bug. Its just medkits popping when activated, just put the timer up or something if you feel like it gives too much health, then less medkits can be activated than they can now.

Most bases you have to medspam to get the breaches off depending on what type of bases you are pushing. So you would see less aggressive breaches removing lets say the platform that they are behind not just some thing blocking a garage door etc.

Just because you can do it does not mean that it was intended. Before you were able to pull out a gun with one bullet in it. It was removed because you shouldnt have one bullet in the chamber before using ammunition. Was it a bug per se? No. But it was abused to get a free shotgun shot to blow a door down or to tranq someone and quickly holster so you don't have to waste ammo. The same can be said about this. You can use medkits at max health, but does that make sense? What are you healing? Are you putting bandages on to heal wounds that are nonexistent? It is a dumb mechanic that needs to be adjusted.

Im telling you that doomfort rules use to be severely more strict. These will be adjusted with what the meta turns into. The defenders should naturally have an advantage, but if it gets to a point where it is impossible, we can balance it with rules.

This is a semi-serious server. Do you really think that in this server the most unrealistic part is how medkits are used? You are such a hypocrite.


Messages In This Thread
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-11-2019, 07:45 PM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-11-2019, 08:18 PM
RE: Approaching the Healing Problem (Survey) - by Forgee - 10-11-2019, 08:31 PM
RE: Approaching the Healing Problem (Survey) - by Forgee - 10-11-2019, 09:30 PM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-12-2019, 08:21 AM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-12-2019, 09:55 AM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-12-2019, 12:02 PM
RE: Approaching the Healing Problem (Survey) - by Forgee - 10-11-2019, 09:36 PM
RE: Approaching the Healing Problem (Survey) - by Forgee - 10-11-2019, 09:40 PM
RE: Approaching the Healing Problem (Survey) - by Forgee - 10-11-2019, 09:38 PM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-14-2019, 05:33 PM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-16-2019, 06:49 PM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-16-2019, 07:07 PM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-19-2019, 11:52 AM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-19-2019, 12:17 PM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-19-2019, 10:48 PM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-20-2019, 10:30 AM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-20-2019, 11:53 AM
RE: Approaching the Healing Problem (Survey) - by JONATHANPOO - 10-20-2019, 02:34 PM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-20-2019, 12:32 PM
RE: Approaching the Healing Problem (Survey) - by User 12049 - 10-21-2019, 08:45 AM
RE: Approaching the Healing Problem (Survey) - by Dimitris - 10-21-2019, 11:19 AM
RE: Approaching the Healing Problem (Survey) - by Forgee - 10-20-2019, 08:18 PM

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