Improve contraband
#22
(11-15-2017, 03:53 AM)Zombie Wrote:
(11-14-2017, 08:08 AM)Baskingner Wrote: The issue i see with this is that people can just place contraband for eachother and then DC resulting in 1 person having 10 moneyprinters. What prevents people from paying players who are about to DC to gain additional contraband? I kinda like the current limit to prevent 1 player getting a lot of money from contraband in a short period of time.

+Support for 'refueling' other players contra
-Support for keeping it around for longer periods of time after the owner DC'ed

That doesn't make any sense or whatsoever, GHOSTK1LL3R  pretty much summed it up.

It does and ill stick to my -Support. The fact that this feature is being used for weed doesnt mean i agree with how weed works right now.
Besides, getting a weed farm requires a black market dealer while placing contraband only needs a player to be in the area making it easier to hoard contraband, at least easier as hoarding weed.

If this can be limited in some way, preventing people to earn $100.000 within the hour then i can agree with this.


Messages In This Thread
Improve contraband - by User 12049 - 11-11-2017, 09:18 AM
RE: Improve contraband - by DVN - 11-11-2017, 10:08 AM
RE: Improve contraband - by Spartan_KCT - 11-11-2017, 01:46 PM
RE: Improve contraband - by Jonas - 11-11-2017, 05:38 PM
RE: Improve contraband - by Zona - 11-11-2017, 06:26 PM
RE: Improve contraband - by Luna - 11-11-2017, 09:59 PM
RE: Improve contraband - by Panda - 11-11-2017, 10:20 AM
RE: Improve contraband - by Bobby - 11-11-2017, 10:35 AM
RE: Improve contraband - by TheSiphon - 11-11-2017, 12:13 PM
RE: Improve contraband - by User 12049 - 11-11-2017, 01:47 PM
RE: Improve contraband - by dawson270500 - 11-11-2017, 02:14 PM
RE: Improve contraband - by jhayw - 11-11-2017, 03:10 PM
RE: Improve contraband - by Moxew - 11-11-2017, 04:47 PM
RE: Improve contraband - by Eclipze - 11-11-2017, 04:55 PM
RE: Improve contraband - by DreeBott - 11-11-2017, 04:59 PM
RE: Improve contraband - by SW01 - 11-11-2017, 07:30 PM
RE: Improve contraband - by Falc - 11-11-2017, 07:53 PM
RE: Improve contraband - by Cyclone - 11-11-2017, 08:50 PM
RE: Improve contraband - by Baskingner - 11-14-2017, 08:08 AM
RE: Improve contraband - by User 12049 - 11-14-2017, 12:03 PM
RE: Improve contraband - by konsta - 11-15-2017, 03:53 AM
RE: Improve contraband - by Baskingner - 11-16-2017, 12:23 PM
RE: Improve contraband - by konsta - 11-20-2017, 06:21 AM
RE: Improve contraband - by Baskingner - 11-20-2017, 09:02 AM
RE: Improve contraband - by Merle - 11-21-2017, 11:34 PM
RE: Improve contraband - by JohnSilver - 11-23-2017, 10:16 AM
RE: Improve contraband - by Lime535 - 11-23-2017, 09:56 PM
RE: Improve contraband - by Jeffrey - 11-23-2017, 11:16 PM
RE: Improve contraband - by RaZZ - 11-23-2017, 11:40 PM
RE: Improve contraband - by User 12049 - 11-26-2017, 01:47 PM
RE: Improve contraband - by User 12049 - 12-05-2017, 09:11 AM
RE: Improve contraband - by Captain Barry - 12-05-2017, 01:19 PM
RE: Improve contraband - by Ethan Bradberry - 03-03-2018, 12:36 AM
RE: Improve contraband - by Predator! - 03-03-2018, 01:48 AM
RE: Improve contraband - by Nephew - 03-05-2018, 05:40 PM
RE: Improve contraband - by Grape - 03-05-2018, 05:58 PM
RE: Improve contraband - by Chumps - 03-05-2018, 08:37 PM
RE: Improve contraband - by Mauroulis - 03-05-2018, 09:16 PM
RE: Improve contraband - by Nephew - 03-06-2018, 07:34 PM
RE: Improve contraband - by Foxirius2205 - 03-07-2018, 10:54 AM
RE: Improve contraband - by James - 03-09-2018, 05:56 PM
RE: Improve contraband - by Pollux - 06-24-2018, 10:40 PM

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