Posts: 5,393
Threads: 190
Likes Received: 3,564 in 1,926 posts
Likes Given: 1,341
Joined: Nov 2013
Reputation:
97
06-25-2017, 12:35 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Checked Encoding
)
(06-25-2017, 11:33 AM)Arkten Wrote: (06-18-2017, 07:30 PM)Falc Wrote: (06-18-2017, 07:22 PM)Midget Wrote: -support
There needs to be a certain amount of time or else it is useless. You have to remember it is not just a combat weapon either.
Change your tactics and adapt.
Great logic there, Midget.
Change tactics from a gun that you can't counter act, how can you change tactic to that? Use your brain.
+Support from me.
Well, how about you stop raiding alone and team up? Or equip a tranq yourself. The opposing person is just as vulnerable to it than you are.
I'd be up for an item that could reduce/negate the effect, but for reducing the time i will have to give a -Support
Mate, you clearly know nothing about aggressive roleplay if that's your logical response to this thread.
You've also not took into consideration what this suggestion is actually about, it's not about equipping one yourself because that's not a counter to the Tranq, lol.
Posts: 731
Threads: 76
Likes Received: 286 in 189 posts
Likes Given: 394
Joined: Mar 2015
Reputation:
11
06-25-2017, 01:18 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Checked Encoding
)
(06-25-2017, 12:35 PM)Falc Wrote: (06-25-2017, 11:33 AM)Arkten Wrote: (06-18-2017, 07:30 PM)Falc Wrote: (06-18-2017, 07:22 PM)Midget Wrote: -support
There needs to be a certain amount of time or else it is useless. You have to remember it is not just a combat weapon either.
Change your tactics and adapt.
Great logic there, Midget.
Change tactics from a gun that you can't counter act, how can you change tactic to that? Use your brain.
+Support from me.
Well, how about you stop raiding alone and team up? Or equip a tranq yourself. The opposing person is just as vulnerable to it than you are.
I'd be up for an item that could reduce/negate the effect, but for reducing the time i will have to give a -Support
Mate, you clearly know nothing about aggressive roleplay if that's your logical response to this thread.
You've also not took into consideration what this suggestion is actually about, it's not about equipping one yourself because that's not a counter to the Tranq, lol.
If the tranquilizer time gets down 5 to 10 seconds, might as well remove the whole item as it will be near to useless.
Not to mention the fact that it already costs a lot to even use the weapon so it won't be worth the risk at all anymore.
Posts: 2,353
Threads: 50
Likes Received: 1,583 in 520 posts
Likes Given: 1,696
Joined: Dec 2013
Reputation:
67
Country:
06-25-2017, 01:30 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Checked Encoding
)
(06-25-2017, 12:35 PM)Falc Wrote: (06-25-2017, 11:33 AM)Arkten Wrote: (06-18-2017, 07:30 PM)Falc Wrote: (06-18-2017, 07:22 PM)Midget Wrote: -support
There needs to be a certain amount of time or else it is useless. You have to remember it is not just a combat weapon either.
Change your tactics and adapt.
Great logic there, Midget.
Change tactics from a gun that you can't counter act, how can you change tactic to that? Use your brain.
+Support from me.
Well, how about you stop raiding alone and team up? Or equip a tranq yourself. The opposing person is just as vulnerable to it than you are.
I'd be up for an item that could reduce/negate the effect, but for reducing the time i will have to give a -Support
Mate, you clearly know nothing about aggressive roleplay if that's your logical response to this thread.
You've also not took into consideration what this suggestion is actually about, it's not about equipping one yourself because that's not a counter to the Tranq, lol.
I know plenty about agro RP and I agree with Trashtag, the tranq is fine. Annoying, yes but the item itself is and has been used and adapted to for years. Why is it a problem now? Oh because government finally get something which makes them reasonably difficult to defeat. Decreasing the counter is not the answer. I am all for an item which reduces the timer but reducing it outright is stupid and not the answer.
Posts: 3,420
Threads: 154
Likes Received: 1,672 in 931 posts
Likes Given: 2,813
Joined: Oct 2015
Reputation:
91
Country:
06-25-2017, 01:54 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Checked Encoding
)
-Support. I'd much rather have a counter-ish item that reduces the time with like 5-10 seconds.
Posts: 2,378
Threads: 42
Likes Received: 2,534 in 1,076 posts
Likes Given: 618
Joined: Mar 2013
Reputation:
45
06-25-2017, 02:07 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Fixed Encoding
)
(06-25-2017, 01:30 PM)General Rickets Wrote: I know plenty about agro RP and I agree with Trashtag, the tranq is fine. Annoying, yes but the item itself is and has been used and adapted to for years. Why is it a problem now? Oh because government finally get something which makes them reasonably difficult to defeat. Decreasing the counter is not the answer. I am all for an item which reduces the timer but reducing it outright is stupid and not the answer.
Regards,
Thanks to Envy for the signature.
Posts: 4,494
Threads: 197
Likes Received: 2,781 in 1,592 posts
Likes Given: 4,994
Joined: Sep 2013
Reputation:
76
Country:
06-25-2017, 02:15 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Checked Encoding
)
-support
Posts: 248
Threads: 30
Likes Received: 56 in 32 posts
Likes Given: 162
Joined: Apr 2014
Reputation:
11
Country:
06-25-2017, 02:18 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Checked Encoding
)
+Support
"Success consists of going from failure to failure without loss of enthusiasm."
|