Healing items cooldown
#20
Being good has nothing to do with it Link lets be real. Health-kits have been used PERFECTLY fine for many a year without any need for change. Why no discussion when a previous suggestion has received many a -support (https://www.fearlessrp.net/showthread.php?tid=74425). Spamming health-kits is available to ANYONE on the server so why or more so how is it broken? All this does is unbalance raids and make the difficult ones near on impossible for the attacking side. Health kit spam has been used to counter attack difficult bases throughout my 4 years here.
Don't change things which are not broken

Heres a situation for you all to consider. You join the server with $10,000 in-game currency. With this money you can get together a reasonable weapon IE an M4/AK for 3,500 10 rifle ammo for 2,500 1,500 for a Kevlar and 10 health kits for 2,500. This comes to exactly 10,000. This means that from 0 hours you can have the exact same effect in a raid as someone with 1000 hours. Literally anyone can spam health kits so no one has an unfair advantage. The more skilled Aggressors know this and act/use items to counter act this tactic.

Learn to play and counter tactics basically. This is a tactic which has been and will continue to be utilized.

The following 7 users Like General Rickets's post:
  • Random, , DVN, Jordy, Dragnort_, Cox, Falc


Messages In This Thread
Healing items cooldown - by DarkN00b - 06-10-2017, 02:06 PM
RE: Healing items cooldown - by Jonas - 06-10-2017, 02:09 PM
RE: Healing items cooldown - by Prosto - 06-10-2017, 02:11 PM
RE: Healing items cooldown - by Broccoli - 06-10-2017, 02:11 PM
RE: Healing items cooldown - by Link - 06-10-2017, 02:18 PM
RE: Healing items cooldown - by Xesus - 06-10-2017, 03:20 PM
RE: Healing items cooldown - by Archer - 06-10-2017, 02:21 PM
RE: Healing items cooldown - by Yonno - 06-10-2017, 02:21 PM
RE: Healing items cooldown - by Cox - 06-10-2017, 03:01 PM
RE: Healing items cooldown - by User 12049 - 06-10-2017, 03:02 PM
RE: Healing items cooldown - by Random - 06-10-2017, 03:09 PM
RE: Healing items cooldown - by Jonas - 06-10-2017, 03:17 PM
RE: Healing items cooldown - by Chad - 06-10-2017, 03:10 PM
RE: Healing items cooldown - by god - 06-10-2017, 03:12 PM
RE: Healing items cooldown - by LordOfMemory - 06-10-2017, 03:14 PM
RE: Healing items cooldown - by DarkN00b - 06-10-2017, 03:15 PM
RE: Healing items cooldown - by Tomo - 06-10-2017, 03:16 PM
RE: Healing items cooldown - by Tomo - 06-10-2017, 04:01 PM
RE: Healing items cooldown - by DarkN00b - 06-10-2017, 04:08 PM
RE: Healing items cooldown - by General Rickets - 06-10-2017, 04:13 PM
RE: Healing items cooldown - by Haarek - 06-10-2017, 06:00 PM
RE: Healing items cooldown - by General Rickets - 06-10-2017, 09:09 PM
RE: Healing items cooldown - by ELAD - 06-11-2017, 06:49 AM
RE: Healing items cooldown - by konsta - 06-10-2017, 11:27 PM
RE: Healing items cooldown - by Falc - 06-11-2017, 12:28 AM
RE: Healing items cooldown - by Falc - 06-11-2017, 12:36 AM
RE: Healing items cooldown - by Falc - 06-11-2017, 12:54 AM
RE: Healing items cooldown - by konsta - 06-11-2017, 07:43 AM
RE: Healing items cooldown - by General Rickets - 06-11-2017, 07:40 AM
RE: Healing items cooldown - by DarkN00b - 06-11-2017, 07:56 AM

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