Default Weapon for Security Guard
#17
(01-26-2016, 10:36 AM)Brikaas Wrote: I can understand the suggestion but as the NON wanted list state:
More armed characters
We promote non-violent RP, allowing easier access to firearms will increase RDM

I find that the player Is resposible of getting himself the stuff he needs to provide security.
So I'll be giving this a negative support.

I understand that, but I am not trying to add a firearm to the job. I am just adding an ASP Baton which even says "ASP Baton for subdue, not for killing" in the description as well. It's just the melee weapon which isn't easy to kill people with that.

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Messages In This Thread
Default Weapon for Security Guard - by rhxogns02 - 12-19-2015, 07:52 AM
RE: Default Weapon for Security Guard - by Zherex - 12-19-2015, 04:43 PM
RE: Default Weapon for Security Guard - by Ali - 01-25-2016, 12:22 AM
RE: Default Weapon for Security Guard - by Marty - 01-25-2016, 01:00 AM
RE: Default Weapon for Security Guard - by Spear - 01-26-2016, 09:02 AM
RE: Default Weapon for Security Guard - by DVN - 01-26-2016, 09:09 AM
RE: Default Weapon for Security Guard - by rhxogns02 - 01-29-2016, 02:41 AM
RE: Default Weapon for Security Guard - by Grunt - 01-27-2016, 11:17 PM
RE: Default Weapon for Security Guard - by Chuve - 01-29-2016, 05:20 AM
RE: Default Weapon for Security Guard - by Devil - 05-12-2016, 09:45 PM
RE: Default Weapon for Security Guard - by Vimpto - 05-12-2016, 10:15 PM
RE: Default Weapon for Security Guard - by Hitman - 05-12-2016, 10:44 PM
RE: Default Weapon for Security Guard - by Arkten - 05-13-2016, 01:53 PM
RE: Default Weapon for Security Guard - by Merle - 05-14-2016, 02:55 AM
RE: Default Weapon for Security Guard - by Rylund - 12-21-2016, 09:16 PM
RE: Default Weapon for Security Guard - by Arkten - 12-29-2016, 01:37 AM

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