A counter to the tranq
#31
This is a big issue which hasn't been looked into at-all. This seriously needs to be looked at.
#32
+support, but the counter should have a cooldown, so the tranq still could have an effect after the counter runs out Smile
#33
+/-Support. Maybe just use it to reduce the tranq time? Or allow a longer period of time before you fall down, meaning you'll have more time to run away?
#34
+support
#35
Approved
#36
Tranq time has been reduced from 30 seconds to 20 seconds for now
Kind Regards,

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