Project New Weapons(Hephaestus)
#51
(04-18-2015, 12:44 AM)Matrix_ Wrote: Is there going to be an auto-refund script ran for current weapons?

The refund-policy is being decided on internally. 
Sincerely, Enzyme
Ex-Supervising Administrator
#52
(04-18-2015, 12:20 AM)Enzyme Wrote:
(04-17-2015, 05:59 PM)Tomoash Wrote: Also are there any changes being made to kevlar?

We're releasing in something we call Phase 1, Phase 2 and Phase 3.

Phase 1 is the weapon-pack + the other stuff that we're adding now.
We're hoping that we could give the Kevlar system an upgrade in Phase 2. Maybe make it so that kevlar doesn't reduce headshot-damage, or that there will be multiple classes of Kevlar where they vary with how much damage they absorb and how much they cost, and that you are able to holster the kevlar-vest. 

This depends of-course on Faust and what is possible and not.

Ok thanks, is it possible to make kevlar removable if it has not been used?
[Image: tgRQtsH.png]
#53
This sounds amazing!

Thank you!
#54
Sounds like an STD.
Kind Regards
Lucifer, your private demon.
#55
Awesome update, except the name looks like hepatitis.
Kind Regards,
Mr.UnionSniper
Proud Donor
                                              
#56
When ? :0 ;0 ;O :o
[Image: giphy.gif]
#57
(04-18-2015, 04:28 PM)Tomoash Wrote:
(04-18-2015, 12:20 AM)Enzyme Wrote:
(04-17-2015, 05:59 PM)Tomoash Wrote: Also are there any changes being made to kevlar?

We're releasing in something we call Phase 1, Phase 2 and Phase 3.

Phase 1 is the weapon-pack + the other stuff that we're adding now.
We're hoping that we could give the Kevlar system an upgrade in Phase 2. Maybe make it so that kevlar doesn't reduce headshot-damage, or that there will be multiple classes of Kevlar where they vary with how much damage they absorb and how much they cost, and that you are able to holster the kevlar-vest. 

This depends of-course on Faust and what is possible and not.

Ok thanks, is it possible to make kevlar removable if it has not been used?
^Look for bold text.
Sincerely, Enzyme
Ex-Supervising Administrator
The following 1 user Likes Enzyme's post:
  • Tomo
#58
(04-18-2015, 10:24 PM)Enzyme Wrote:
(04-18-2015, 04:28 PM)Tomoash Wrote:
(04-18-2015, 12:20 AM)Enzyme Wrote:
(04-17-2015, 05:59 PM)Tomoash Wrote: Also are there any changes being made to kevlar?

We're releasing in something we call Phase 1, Phase 2 and Phase 3.

Phase 1 is the weapon-pack + the other stuff that we're adding now.
We're hoping that we could give the Kevlar system an upgrade in Phase 2. Maybe make it so that kevlar doesn't reduce headshot-damage, or that there will be multiple classes of Kevlar where they vary with how much damage they absorb and how much they cost, and that you are able to holster the kevlar-vest. 

This depends of-course on Faust and what is possible and not.

Ok thanks, is it possible to make kevlar removable if it has not been used?
^Look for bold text.

Ah thanks, it appears I cannot read XD *facepalm*
[Image: tgRQtsH.png]
#59
So are these models custom made? Or what weapon pack is being used?
#60
Looks amazing!


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