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Official DotA 2 thread
#21
[Image: images?q=tbn:ANd9GcSrjya2ZBStfLeCf5-89_p...6AGqWmpF29]

http://www.dotacinema.com/news/dota-2-to...his-summer
The following 1 user Likes Catkillerfive's post:
  • Russkie
#22
Dota 2 Update - June 14th, 2013
June 14, 2013 - Valve

VISUALS
- Updated Puck's face
- Updated Brewmaster's face

GAMEPLAY
- Axe: Fixed Berserker's Call bonus armor being dispellable
- Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast
- Beastmaster: Fixed Turn Rate on Beastmaster's Hawk and Boar being slightly too low
- Bloodseeker: Fixed Bloodrage cast range (600->800)
- Brewmaster: Fixed Earth Primal Split Boulder manacost
- Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds
- Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage
- Elder Titan: Fixed Ancestral Spirit legacy keys not working
- Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds
- Juggernaut: Fixed some vision issues with Omnislash
- Huskar: Fixed Burning Spears counter logic getting forgotten when purged
- Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units
- Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened
- Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc)
- Io Fixed Relocate not revealing FoW for enemies
- Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping)
- Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep)
- Io: Fixed Overcharge missing a 2 second toggle cooldown
- Lifestealer: Fixed allied cast Infest killing the creeps and healing you
- Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000)
- Medusa: Fixed Mystic Snake not jumping to magic immune units
- Nature's Prophet: Fixed being able to use Teleporation while rooted
- Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source
- Razor: Fixed Unstable Current not purging off Repel
- Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow
- Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead
- Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early.
- Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion
- Tidehunter: Fixed Kraken Shell working while Doomed
- Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc
- Treant Protector: Fixed Living Armor being castable on magic immune allies
- Undying: Fixed Zombie units losing HP with Soul Rip

- Fixed Truestrike causing you to be unable to miss against Towers
- Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game
- Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock
- Fixed truesight being unable to be applied to sleeping/invulnerable units
- Fixed Filler buildings having no armor
- Fixed Neutral's Frost Armor slow affecting magic immune enemies

UI
- Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress (with autocast key), targeting the cursor's current position
- Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established.
- Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible.
- You can now hold control when pinging to send a "caution" ping instead.
- Added Aegis reclaim and Roshan respawn timers to the spectator popups.

AUDIO
- Added Ownage sounds to Storm Spirit, Axe, Nature's Prophet, and Juggernaut Killing Spree announcers.
- Added distant tower destruction sounds.
- Added Mortal Strike sfx.
- Fixed sync on Freezing Field.

COMMUNITY
- Fixed bug allowing reports outside of matches in certain contexts
- Players receive an additional report submission if someone they report subsequently receives a communication ban

PERFORMANCE
- Fixed an intermittent crash on some particle effects like medusa's ultimate
#23
06/19/2013

GAMEPLAY
- CM Time Penalty change from 20/50/90 to 30/70/110.
- Fixed it being possible to find out where enemy player cameras were looking.
- Prepared Dota 2 for VAC support.

UI
- Added support for forming and managing Guilds. You can invite, kick, promote, and demote members. They have a guild message that can be edited, a logo, and a chat channel. We'll be continuing with development of additional Guild functionality!
- Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.
- NOTE: Guilds will remain disabled on the main client this week. They should be fully live next week.
- Quick Cast moved to separate keybindings, instead of sharing autocast's bindings.
- Quick Cast can now be used on the minimap.
- Private lobbies can now specify the Dota TV delay between 10 seconds and two minutes. Six minute delay is available for league lobbies.
- The list of matchmaking regions is now sorted by distance from the user. Closer regions will be at the top of the list.
- The matchmaking system will now notify players if a region they wish to play in has gone offline for maintenance.
- Removed spectator item popups for wards, couriers, and dust.
- Fixed Aegis reclaim message popping up erroneously.

AUDIO
- Updates and minor revisions to some Zeus, Alch, and Pugna ability SFX.
- Added -nomicsettings launch option for users of external voice chat software.

PERFORMANCE
- Fixed a crash that could occur on multi-core CPUs.
- Fixed a crash when returning from alt-tab.
- Fixed an audio problem that could occur when disabling the active audio device.

COMPENDIUM
- Added 7 pages of Main Event predictions.
- Added Team Cup results page.

WORKSHOP
- Fixed limited hero selection in Workshop In-Game test.
- Added particle import step to some weapon importers that have gameplay-required particles attached to them (in-game particle preview not finished yet).
#24
(05-15-2013, 04:46 PM)Infernaw Wrote: Haven't played much Dota 2, but here's some footage.
http://www.youtube.com/watch?v=xON6Z37G0zE

Have to admit that I prefer League of Legends. But let's not bring up a war between those games, since both are nice in their own way.

Enjoyed the footage, considering I had to mute the sounds because of the awful music. :/
[Image: get.php?s=STEAM_0:1:40601685&b=10]
#25
The 5th Compendium Goal is reached:

We will soon be able to Vote for 1 of 8 players in a 1vs1 Championship within the Compendium (1vs1 championship will be at the same time as Ti3).

Next goal is 2,600,000 and will give all compendium players a Immortal item (It is the highest item value in DotA 2, similar to Unusual's in TF2).
#26
New balance changes to DotA. The Nerf mallet have been used a lot.

6.78c
* Rage cooldown increased from 15 to 17 seconds
* Flamebreak cooldown increased from 11 to 14
* Tether movement bonus decreased from 20% to 17%
* Living Armor damage block instances from 7 to 4/5/6/7
* Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750
* Gyrocopter attack range reduced from 375 to 365
* Team 2 now bans second instead of first in Ban Phase #2. (All other phases and orders are the same)


Spoiler :
Ban Phase #1 No Changes [Team A/B/A/B]
Pick Phase #1 No Changes [Team A/B/B/A]

Ban Phase #2: Changed [From Team B/A/B/A to Team A/B/A/B]
Pick Phase #2: No Changes [Team B/A/B/A]

Ban Phase #3: No Changes [Team B/A]
Pick Phase #3: No Changes [Team B/A]


#27
The full mission tutorial is now released for DotA 2. A item set for sniper is awarded if you complete every mission. 100%
[Image: Dota2_Items_Sniper011.jpg]
[Image: 3be2e00e7b6d2466a59b81fc083aaab8.jpg]
[Image: 453fb318b37a44ea210b8243f68176d7.jpg]
[Image: 96ff25fdcde2d86c64786bdf956e8421.jpg]
[Image: 1a67bdae2087ef213590757687acdd40.jpg]

You can now also play offline with your friend (LAN offline).



You can now link your Twitch with your Steam account.


Other changes, Lion have a new face
[Image: images?q=tbn:ANd9GcQwFCCpcETXEA0TXagY37R...lZvenjfMjR]
#28
http://www.dota2.com/thebetaisover
#29
[Image: 9cb12639f98c075702fed88e48ac16af.png]

woops wrong thread Tounge
#30
Added Abaddon!

GAMEPLAY
- Death Prophet: Fixed AI on Exorcism spirits that caused them to sometimes be less efficient and linger on units far from you
- Doom: Fixed Doom not disabling Flak Cannon
- Huskar: Fixed being able to attack while he is leaping in Life Break
- Jakiro: Fixed Liquid Fire debuff being removed by Manta/BKB
- Lich: Fixed the order of damage instances on Frost Nova
- Omniknight: Fixed his spells not working on Mechanical units
- Phantom Assassin: Fixed Stifling Dagger projectile speed traveling a little too slow
- Sven: Fixed Storm Bolt aoe not hitting invisible units
- Fixed Siege not getting increased damage when the Ranged Barracks dies
- Fixed Buckler and Mekansm +2 active armor buff stacking
- Fixed Vladmir's Offering not working on Siege units

TRAINING
- Added match making option to opt out of Limited Hero mode
- Fixed some players not receiving item rewards after completing training tasks
- Play Tab will now remember your previous selection
- Fixed various progression bugs in Mechanics II
- Fixed disabled skill assignment using CTRL+Ability when in tutorial

COMPENDIUM
- Added Player Card rewards. Unlock the Smeevil Crab mount by stamping complete teams
- Added the International Fantasy Challenge
- Added Solo Championship Voting

UI
- Added a hotkey to Select All Units
- Added a hotkey to activate Speed Burst on your flying courier
- Minor reorganization to control settings page
- Fixed Replay Speed Decrease hotkey missing from the configuration panel
- Increased the maximum number of total spectator slots from 14 to 22
- Removed Favorite hero count limit
- Moved Solo Only Matchmaking to a setting on the main Find Match tab.
- New Tournament Drops:
# When a player reaches a Godlike streak
# When a Courier is killed
# When a player buys a Divine Rapier
# When Earthshaker Echoslam's 5 heroes
- Increased number of item drops when a Tournament Event occurs.
- Tournament Items can now be upgraded by watching through Twitch
- Fixed Quick Cast bug preventing use on neutrals/couriers

VISUAL
- Fixed Global Silence not showing the visual effect on Familiars even though they are silenced
- Updated ability icons for Dark Seer and Dragon Knight
- Added new disarmed effect
- Fixes for a few portrait based effects, such as Enigma's vortex

AUDIO
- updated Mekansm SFX.

WORKSHOP
- Added Mok mandrill courier
- Added Defense Grid announcer
- Fixed orientation on Bounty Hunter's Jinada Glows on workshop items
- Fixed Nether Ward effect orientation for workshop items
- Added support for workshop authored effects on Kunkka's weapon

BOTS
- Bots will no longer stare at a dropped gem, futilely trying to destroy it.


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