08-18-2012, 02:25 PM
(This post was last modified: 09-01-2022, 01:01 AM by Fearless Community.
Edit Reason: Checked Encoding
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Well, it will be an entirely new engine, meaning it won't run off the HL2 engine.. This offers a lot of new opportunities and allows developers to fit a lot more data into the game mode. This will also allow for the server to be less laggy, to stop the snapshot overflow and buffer overflow supposedly. Like I said, the main change is the engine switch, it will allow for so many more features to be added, without worrying about the stress it puts on the server, and on your client.