03-27-2018, 02:59 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community. Edited 2 times in total.
Edit Reason: Fixed Encoding
)
Title of suggestion: Change to Molotov
Description: Change the mechanics of the Molotov.
Why: Currently, the Molotov is being used as a way to prevent anybody without a gas mask from entering a certain area in raids or defences, and the way the Molotov works right now is extremely unrealistic.
Furthermore, The fire from a Molotov literally lasts up to roughly 15 minutes which is ridiculous. The fire expelled from a Molotov should have a maximum burning time of 15-20 seconds, Which is a little longer than what it is on the game CS:GO.
EDIT: As well as all of this, 15-20 seconds is still enough time to let a Molotov burn props.
Adding this, Will prevent Molotovs being thrown around the map willy-nilly whenever a gunfight occurs as a deterrent to prevent anybody getting near somebody with a gas mask as they will either A. Burn or B. Suffocate.
Molotovs are also 99.9% of the time used for AggressiveRP as well, Which means there's always a fight revolving around the Molotov fires preventing any Firefighters from putting them out anyway.
Description: Change the mechanics of the Molotov.
Why: Currently, the Molotov is being used as a way to prevent anybody without a gas mask from entering a certain area in raids or defences, and the way the Molotov works right now is extremely unrealistic.
Furthermore, The fire from a Molotov literally lasts up to roughly 15 minutes which is ridiculous. The fire expelled from a Molotov should have a maximum burning time of 15-20 seconds, Which is a little longer than what it is on the game CS:GO.
EDIT: As well as all of this, 15-20 seconds is still enough time to let a Molotov burn props.
Adding this, Will prevent Molotovs being thrown around the map willy-nilly whenever a gunfight occurs as a deterrent to prevent anybody getting near somebody with a gas mask as they will either A. Burn or B. Suffocate.
Molotovs are also 99.9% of the time used for AggressiveRP as well, Which means there's always a fight revolving around the Molotov fires preventing any Firefighters from putting them out anyway.