04-12-2016, 08:59 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
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This is a big issue which hasn't been looked into at-all. This seriously needs to be looked at.
A counter to the tranq
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04-12-2016, 08:59 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
This is a big issue which hasn't been looked into at-all. This seriously needs to be looked at.
04-12-2016, 10:18 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
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+support, but the counter should have a cooldown, so the tranq still could have an effect after the counter runs out
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04-13-2016, 07:37 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
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+/-Support. Maybe just use it to reduce the tranq time? Or allow a longer period of time before you fall down, meaning you'll have more time to run away?
04-15-2016, 01:57 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
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+support
03-01-2017, 06:55 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community.
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Approved
10-22-2017, 03:38 PM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
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Tranq time has been reduced from 30 seconds to 20 seconds for now
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