Posts: 942
Threads: 120
Likes Received: 421 in 234 posts
Likes Given: 562
Joined: Jul 2012
Reputation:
41
Country:
01-31-2016, 06:51 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Title of Suggestion: /stuck Command
Description: If your car is somehow stuck in the lake, you type '/stuck' and it teleports your car out of the lake.
Why: Why force admins to do it or let players accidentally hit it to hard and fling it across the map when you could just have a simple command.
Posts: 2,174
Threads: 120
Likes Received: 898 in 579 posts
Likes Given: 1,792
Joined: Apr 2014
Reputation:
51
Country:
01-31-2016, 06:56 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
+support but there would need to be a detection to ensure the car is actually in the lake.
Posts: 5,176
Threads: 150
Likes Received: 3,643 in 1,767 posts
Likes Given: 2,715
Joined: Jan 2015
Reputation:
105
Country:
01-31-2016, 07:31 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Neutral
Not sure how exactly it could be created? Plus I still feel it would be too complicated to implement without it being abused or not working well.
What if the when the vehicle is submerged or disabled by water, unlocking the vehicle and getting into it would just put it back into your inventory?
Posts: 3,528
Threads: 175
Likes Received: 1,420 in 759 posts
Likes Given: 2,112
Joined: Jul 2013
Reputation:
47
Country:
02-01-2016, 12:42 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Maybe have it be a general /stuck command? For example, you are stuck on a rock or similar, /stuck teleports it somewhere where it won't be?
+Support if possible
Posts: 4,375
Threads: 180
Likes Received: 2,906 in 1,035 posts
Likes Given: 790
Joined: Jul 2012
Reputation:
158
Country:
02-01-2016, 10:07 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Not really sure how this could be implemented.