Donating for In-Game Money // Alternatives
#13
(07-31-2018, 05:19 PM)TheSiphon Wrote: Personally, I feel like players should know what they are buying and they should be able to buy what they want with their 2.50$.

I think the biggest issue is mainly that it is, unfortunately, pay-to-win in the sense that you're able to bypass in-game methods of making money to instead get an advantage by paying real money to acquire in-game items for both passive or aggressive RP.

Of course, it may require some re-structuring with the pricing, but it would certainly make for a more fair and balanced system that might not always reward individuals with money. Those who were in it strictly for money could, of course, simply sell the tokens to other players and not take their chances.

Those who do take a chance might receive a cash reward, deemed substantial enough for the price of the token, or a wide range of other valuables that are comparable to the cash-value they would've received.

I'd say the cost of (1) token might be around 50 cents // 50 pence

Current system gives individuals $50,000 for approx. $2.50 so if we divided this by 5 we'd say that a cash-value prize from a token spin would be around $10,000.

I'm not saying that we turn this into a game of chance - I'm saying that we reduce the amount of money generated out of thin air. Offering unique prizes, itemized perks and random items all bring in the same value to them but do not directly impact the economy.

For example - using the token to take a spin and receiving a random item would reward them with an item near that $10,000 mark. This might include (1-2) big pockets, (X) amount of this item, an AWP, etc.

This gives these individuals an item that is worth how much they would've received - but it simply would require them to take an additional step to turn it into cash. That might mean finding a buyer in-game through player-interactions or utilizing the Marketplace.

It may be one extra step but it would certainly reduce the amount of criticism that the current system has in that money is constantly being generated.


Messages In This Thread
RE: Donating for In-Game Money // Alternatives - by Deleted User - 07-19-2018, 01:21 PM
RE: Donating for In-Game Money // Alternatives - by Nevy - 07-31-2018, 11:35 PM

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