07-15-2015, 01:07 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
The radar gun's model has been updated. Thanks to Darknoob for his work on this one. I've also added a little sound to it on fire, making it slightly more immersive, as usual.
As for progress on DayZ, it's coming along nicely. We still need to work a bit on setting up a proper admin plugin (as it came without one) and there's a bit of clean-up to do (a fair few of the HUD displays and descriptions are pretty unprofessional; we don't want to host an epic may-may DayZ server). It'll most likely use the FA:S weapons pack, which is similar to CW2, as it has native support built in.
Maps will probably rotate daily or something. The most likely candidates are rp_apocalypse (we've had a few events there) and rp_stalker_new. They'll take a while to set up, but hopefully not too long.
The database is ready; we need to decide whether or not we're syncing bans, etc.
As for progress on DayZ, it's coming along nicely. We still need to work a bit on setting up a proper admin plugin (as it came without one) and there's a bit of clean-up to do (a fair few of the HUD displays and descriptions are pretty unprofessional; we don't want to host an epic may-may DayZ server). It'll most likely use the FA:S weapons pack, which is similar to CW2, as it has native support built in.
Maps will probably rotate daily or something. The most likely candidates are rp_apocalypse (we've had a few events there) and rp_stalker_new. They'll take a while to set up, but hopefully not too long.
The database is ready; we need to decide whether or not we're syncing bans, etc.