Texture.
#9
If you're referring to the Medic Vial, I also had that problem but rooted into the flcontent folder and saw that the model wasn't pointing/linking to the texture so I fixed it.

If you go into Addons > flcontent > materials > models > fearless > weapons > medkit
And go into plr_healthvial.vmt. If I remember correctly it should say:
Code:
$basetexture" "models/fearless/weapons/medkit/"

Change that to:

Code:
$basetexture" "models/fearless/weapons/medkit/plr_healthvial"

That fixed it for me.

Its a quick change since the textures were already there, just not being seen.
The following 1 user Likes Jimentoon's post:
  • Ludo


Messages In This Thread
Texture. - by Imperator - 07-31-2013, 03:02 PM
RE: Texture. - by aviator - 07-31-2013, 03:47 PM
RE: Texture. - by Imperator - 07-31-2013, 03:56 PM
RE: Texture. - by D0ctor - 07-31-2013, 05:52 PM
RE: Texture. - by Imperator - 07-31-2013, 07:48 PM
RE: Texture. - by Red Orchestra - 08-01-2013, 02:59 AM
RE: Texture. - by Kethus - 08-01-2013, 04:38 AM
RE: Texture. - by Ludo - 08-02-2013, 05:56 AM
RE: Texture. - by Jimentoon - 08-02-2013, 09:02 AM
RE: Texture. - by Ludo - 08-03-2013, 04:28 PM
RE: Texture. - by Jimentoon - 08-03-2013, 07:53 PM
RE: Texture. - by Ludo - 08-04-2013, 10:53 AM
RE: Texture. - by Jimentoon - 08-04-2013, 12:20 PM
RE: Texture. - by Kethus - 08-08-2013, 08:11 PM
RE: Texture. - by Jimentoon - 08-08-2013, 10:10 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)