04-04-2022, 11:06 AM
(04-03-2022, 06:28 PM)DVN Wrote: There needs to be adjustments to the economy to give older players a reason to stretch beyond just jumping in as a cop or becoming a criminal (pretty much what I do).
Remember, the cops and criminal dynamic plays a huge part of the economy and general game mode. All vendors, even the chef, sells stuff that will benefit criminal activity. It's the main incentive for people wanting to buy things.
Point is, if you want a lot of stores and RP in the city, you need a lot of people doing criminal role-play, so that the merchants have something to sell.
Systems with low or shallow player-to-player interaction erode the social dynamics that keeps FL interesting.