10-24-2021, 11:34 PM
(10-24-2021, 11:14 PM)Pollux Wrote: FLAMS only does something when you're holding a prop with low hours, it's literally just to prevent the mass proppushing of cars that used to happen a ton years ago. It also disables any prop damage (which is probably the message you got).
I recall the issues we had years ago literal barrage of metal fences down main Street.
What I can't understand though, what settings or add-ons are in place that is changing props physical properties such as no collide with player when it's moving.
I thought perhaps I've used precision apply with only collide with player on it, as I knew that was glitchy in the past.
But on Friday I done a basic plate connected via slider and hydraulic.
As soon as I stood on it and pushed the key, the pop phases through me, unless of course I'm sitting in a chair.
The only way I can see around it is to parent a prop to another, but that's glitchy at the best of times.
![[Image: giphy.gif]](https://wsrv.nl/?url=media.giphy.com/media/3o752jPQk6WIWLiDCg/giphy.gif&w=1920&h=1080&fit=inside&n=-1&we)