05-07-2019, 12:56 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community.
Edit Reason: Checked Encoding
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(05-07-2019, 10:21 AM)SoulRipper Wrote: If we get a map which we have not run on the server before, we will test the map on the beta server very systematically. The last thing we want is spending much time setting up CityRP (spawnpoints, doors, locations, NPCs, etc) and then realize the map crashes/FPS drops.
Our main server should not be an experimental server. Once we have decided and tested the map we should stay with it for a long period, and not keep cycling between other maps.
I personally vote to keep V4B1, but at the end the players will decide.
As much as I also like V4B1 (I voted for it during the last vote), performance on it is terrible compared to Ranox, Chaoscity and V5P. Testing on Beta won't really show anything useful as it'll be very subjective and vary a lot per system, the best way to test is by looking at how the map is optimised and then conducting an analysis per area. The gamemode doesn't need to be taken into account as that's something that is always changing, one thing we can't really change is how a map is optimised.
Source provides a bunch of tools to help test maps, I tested and analysed some of them already but anyone can do the same, I'm happy to write a guide explaining how if you want.
Here's a link to the tests I did on V4B1, Ranox and Chaoscity
V4B1 performance: https://www.fearlessrp.net/showthread.ph...#pid815692
Ranox performance: https://www.fearlessrp.net/showthread.ph...#pid815718
Chaos performance: https://www.fearlessrp.net/showthread.ph...#pid815724
Pollux
Fearless Management
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