12-22-2018, 02:48 PM
(This post was last modified: 09-01-2022, 01:07 AM by Fearless Community. Edited 2 times in total.
Edit Reason: Checked Encoding
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(12-22-2018, 01:40 PM)SoulRipper Wrote: A car responds differently on an empty server compared to a server with over 30 players.
It doesn't though. The main issue when I started the test cars project was cars crashing people when there's a lot of players. This will 100% no longer happen due to a fix I applied while I was dev and a Garry's mod update which fixed all crashing related to high-poly models. While I get testing cars on live is cool, it has no practical purpose apart from showing off. Handling and things can be tested on Alpha with zero difference compared to main.
Pollux
Fearless Management
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