05-05-2018, 09:37 AM
(This post was last modified: 09-01-2022, 01:06 AM by Fearless Community.
Edit Reason: Fixed Encoding
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(05-05-2018, 09:31 AM)Captain Barry Wrote: The reason why the last attempt at reviving v2d failed is because of player presence. People wanted to play on v2d, but when they saw the population at 0 and v5p with 40+, why would they join v2d on their own? Unless they were contra whoring of course.
It's the same thing in every walk of human life. You want to do one thing, but everyone else is doing another thing, so you go with them because you want to be with them. It takes several people to go against the flow before other's start to follow.
There just wasn't enough people going against the flow to get the ball rolling.
This is exactly my opinion. People use the excuse: ''v2d came back recently and proved to do terrible.'' This is a ludicrous excuse to use as to why v2d didn't work recently. It was an endless loop of a few people joining V5P (because that's what was simply in their history) then because a few people joined V5P, the admins then joined V5P, then more people joined, etc. There were various times when v2d did actually do well when it recently returned. However, you'd be surprised how a few people that do not use the forums and join the last server they were on, can affect the number of people would be on the server by the end of the day.
So unless everyone in the community uses the forums, discord and is good friends with other community members, they will still logically play the server they were last on and thus creating the snowball effect by technically making others join that server itself.
Kind Regards,
![[Image: 2tVFym3.png]](https://i.imgur.com/2tVFym3.png)