Allowing citizens to spawn pots and seeds
#56
+Support

It's not promoting aggressive RP, as Citizens who want contraband are already set to a Criminal custom job. All it's actually doing is limit them from performing tasks they should already be able to perform.

Additionally, Weed isn't always illegal, as the president is allowed to legalize it. If weed is legal, then the citizen should be allowed to grow and produce weed, as it's not presently criminalized, unlike contraband which is always considered to be illegal.

As for the concern about flooding the market, no one buys weed from one another to use at a rate that could be considered a market niche. The BMD is already nerfed and cannot produce contraband at this time. This effort would actually increase sales to BMD's serverwide, which if you play the BMD, you know it's exceptionally hard to make money at times without contraband.

Most of the economy here at FL is already rock bottom. Many players are running around with excess of 200 pocket space and a small arsenal. Most players over 200 hours have beyond that by multiples. The overall sale market these days is mainly filled by the random newer players rather than it is by the dedicated community player.


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RE: Allowing citizens to spawn pots and seeds - by Deleted User - 07-17-2016, 07:18 PM
RE: Allowing citizens to spawn pots and seeds - by Old Man Jokhah - 11-21-2016, 02:58 AM

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