content size & community input
#24
(03-03-2016, 05:24 PM)goigle! Wrote:
(03-03-2016, 04:04 PM)DarkN00b Wrote: Well, we promised not to reveal much. But we actually plan to do that. But there are things that will take some time before we can do things like that. For example, the current content is a real mess and there are some things  that are bugged or just pointless to be there. Also same in codes. I can say it's slowly getting sorted out but it's still slow. I can't tell if it would be faster if I could do it all myself. Honestly I don't know. From my view unless FL makes some important steps before updating the problems with content will get worse and the bugs will increase too.

I agree on this. I don't like how the development is going right now but there's nothing much I can do about that now. But in my opinion it's getting better now. You probably won't believe it but the worst development was when Mavis/Coded Brain/The Doctor was here (no offence it's my opinion) - I won't reveal more about that...

The not revealing too much is ass backwards in my opinion. The staff leaves the community in the dark on too many things for too long (not blaming anyone in particular). Let people get hyped about the content.

In my short time as contributor, I didn't see much change. As contributor, I admittedly had little access, yet I posted about 5 lines of code for an approved suggestion and it never got any response from anyone on the forums. Admittedly, the first iteration was using an incorrect format (the important code was the same and the format change took all of 1 minute) however even a comment saying "hey, this is for a different version of the gamemode" would have been helpful. I became contributor to try and help the community develop things more quickly (shout out to Avgar though - you are a very helpful person and did stay in contact via Steam) but it I received almost no feedback or assistance (developing for a new API - especially without documentation of any form - is not easy), I was practically developing blind (partially for stupid political reasons, and assumptions)


I know the dev team works hard, but when you sit behind closed doors all day and at the end of 4 months have nothing substantial to show, the community begins to wonder.

I agree. I don't know what else to say. Because it's actually correct. I believe we should change the development totally. But I can't do that alone anyway. Not to mention my access is same as you had as contributor. Just got access to few forums. I'm also having Avgar helping me out with a lot of things. Atleast in my view I sometimes feel like an engineer without tools.
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Messages In This Thread
content size & community input - by goigle! - 03-02-2016, 09:14 PM
RE: content size & community input - by DVN - 03-03-2016, 03:08 PM
RE: content size & community input - by Holdem - 03-03-2016, 03:14 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 03:32 PM
RE: content size & community input - by Huskii - 03-03-2016, 03:46 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:08 PM
RE: content size & community input - by Gog - 03-03-2016, 04:13 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:18 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 04:28 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:40 PM
RE: content size & community input - by goigle! - 03-03-2016, 05:14 PM
RE: content size & community input - by Conn - 03-03-2016, 03:44 PM
RE: content size & community input - by DVN - 03-03-2016, 03:47 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 04:04 PM
RE: content size & community input - by goigle! - 03-03-2016, 05:24 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 05:29 PM
RE: content size & community input - by Conn - 03-03-2016, 03:57 PM
RE: content size & community input - by Awestruck - 03-03-2016, 04:08 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:53 PM
RE: content size & community input - by Toxic - 03-03-2016, 05:00 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 05:17 PM
RE: content size & community input - by User 12049 - 03-03-2016, 06:50 PM
RE: content size & community input - by Wobbuffet - 03-03-2016, 05:28 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 05:30 PM
RE: content size & community input - by goigle! - 03-03-2016, 06:58 PM
RE: content size & community input - by Zyphix - 03-03-2016, 07:15 PM
RE: content size & community input - by JackZ - 03-03-2016, 05:37 PM
RE: content size & community input - by Gog - 03-03-2016, 05:44 PM
RE: content size & community input - by JackZ - 03-03-2016, 05:58 PM
RE: content size & community input - by Gog - 03-03-2016, 06:01 PM
RE: content size & community input - by Zyphix - 03-03-2016, 06:42 PM
RE: content size & community input - by User 12049 - 03-03-2016, 06:59 PM
RE: content size & community input - by Conn - 03-03-2016, 07:17 PM
RE: content size & community input - by DVN - 03-04-2016, 12:03 PM
RE: content size & community input - by Haarek - 03-05-2016, 01:10 PM
RE: content size & community input - by goigle! - 03-05-2016, 06:00 PM
RE: content size & community input - by Marty - 03-05-2016, 06:08 PM

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