content size & community input
#16
(03-03-2016, 04:28 PM)DarkN00b Wrote:
(03-03-2016, 04:18 PM)GHOSTK1LL3R Wrote:
(03-03-2016, 04:13 PM)Gogson8 Wrote:
(03-03-2016, 04:08 PM)GHOSTK1LL3R Wrote:
(03-03-2016, 03:32 PM)DarkN00b Wrote: I never really cared about content size. But to answer your question on that vote thing. All developers including owner agreed that the suggestion Ghostkiller made has too many flaws and will not be compactible with upcoming change in content WHICH is why updates won't come for a while as we have to be careful with this one.
Second point is that I disagree that clans should get such exclusive content. I just diagree. But when all developers disagree to do this then who is going to do it? There is one fact - We are not paid for what we are doing. So basically we do which update we think is important. You can disagree and tell us that it is OUR job to do what community wants but we're not pets.

Not to mention we're humans aswell so we got our lifes. Don't forget though, I'm a modeller that means I have very limited access to some things like RELEASING UPDATES atleast for now.

This is my response. I expect flame incoming on this one.

I am sorry to be blunt here but if you're not going to make updates which you don't like, why are you a developer? You've just openly said that if none of you like the update you won't make it. It's not your server, it's everyone server. We, the community whole-heartly have stated we want clan models. 

Equally, don't just say that there is 'too many flaws and will not be compataible' because that is complete rubbish. What I have requested in the suggestion is nothing complex at-all, I in fact could code something like the suggestion in python it would be that simple. I made sure that the suggestion I posted was as simple as possible. There is no error checking, you can copy and paste the code from the admin suits.

The suggestion stated would work exactly the same as admins suits. So if you're going to lie to us, please don't treat us like idiots.

I know I'm not a Dev and I do not plan on being one.

If someone is added or removed in the files, it has a possibly of causing a bug that can take the server down until it is added or removed. If only one of these models are incompatible, it can cause havoc in the files.

Please don't start a war as I won't respond if you or anyone else does.

I am not here to start a war, I am here to post my opinion which I am fully allowed to do.

'If someone is added or removed in the files, it has a possibly of causing a bug that can take the server down until it is added or removed. If only one of these models are incompatible, it can cause havoc in the files.'

What? Firstly, if you're not a dev, then why are you talking like one? Secondly, your sentence is hardly in English so my assumption of what you mean might be a bit off.

There is a reason why there is a test server that is used, there will always be bugs(unless coded by a professional). However, with bugs comes fixes and syntax checks can easily be performed. There would be no logical errors in the code and the only possible code that could perform such a thing would be an invalid FOR loop but equally wouldn't be complex. Also, if one of the models was to be 'incompatible' then we could simply choose another model. It's not difficult, it is just mere excuses because they do not like the idea.

It's not easy as you think. Let me tell you a thing. I got rank of developer. But I have a very limited access to such things. How can you expect me to do anything? Also the beta server was not updated until last week. But I still can't do things alone because of the lack of access. It's so depressing to even read things like this thread. But I guess we're to blame for such things to happen.

What I wanted to say - What can I do then?

Well, as I have have stated you are merely copying the code from the admin suit and re-pasting it with the alteration of new variables(for the globals) and you can keep the same locals. You then alter the code for the certain suit and then you have implemented the models. I don't know the code that you've written for the models so I can't say how you'd implement them but that is your part. 
 
Well, if you don't have access to them, then this is something that should be taken up with Soul. I personally don't see how on earth you can even produce the code if you're unable to test them as when I make utility programs I would need to error check certain parts multiple times. I guess you should ask for an old version of FL of which you can test to implement the suits as the code for the suits wouldn't have changed as there has been nothing to change.


Messages In This Thread
content size & community input - by goigle! - 03-02-2016, 09:14 PM
RE: content size & community input - by DVN - 03-03-2016, 03:08 PM
RE: content size & community input - by Holdem - 03-03-2016, 03:14 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 03:32 PM
RE: content size & community input - by Huskii - 03-03-2016, 03:46 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:08 PM
RE: content size & community input - by Gog - 03-03-2016, 04:13 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:18 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 04:28 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:40 PM
RE: content size & community input - by goigle! - 03-03-2016, 05:14 PM
RE: content size & community input - by Conn - 03-03-2016, 03:44 PM
RE: content size & community input - by DVN - 03-03-2016, 03:47 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 04:04 PM
RE: content size & community input - by goigle! - 03-03-2016, 05:24 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 05:29 PM
RE: content size & community input - by Conn - 03-03-2016, 03:57 PM
RE: content size & community input - by Awestruck - 03-03-2016, 04:08 PM
RE: content size & community input - by User 12049 - 03-03-2016, 04:53 PM
RE: content size & community input - by Toxic - 03-03-2016, 05:00 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 05:17 PM
RE: content size & community input - by User 12049 - 03-03-2016, 06:50 PM
RE: content size & community input - by Wobbuffet - 03-03-2016, 05:28 PM
RE: content size & community input - by DarkN00b - 03-03-2016, 05:30 PM
RE: content size & community input - by goigle! - 03-03-2016, 06:58 PM
RE: content size & community input - by Zyphix - 03-03-2016, 07:15 PM
RE: content size & community input - by JackZ - 03-03-2016, 05:37 PM
RE: content size & community input - by Gog - 03-03-2016, 05:44 PM
RE: content size & community input - by JackZ - 03-03-2016, 05:58 PM
RE: content size & community input - by Gog - 03-03-2016, 06:01 PM
RE: content size & community input - by Zyphix - 03-03-2016, 06:42 PM
RE: content size & community input - by User 12049 - 03-03-2016, 06:59 PM
RE: content size & community input - by Conn - 03-03-2016, 07:17 PM
RE: content size & community input - by DVN - 03-04-2016, 12:03 PM
RE: content size & community input - by Haarek - 03-05-2016, 01:10 PM
RE: content size & community input - by goigle! - 03-05-2016, 06:00 PM
RE: content size & community input - by Marty - 03-05-2016, 06:08 PM

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