12-23-2015, 01:14 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Fixed Encoding
)
I have evidence of this, uploading at this moment:
https://www.youtube.com/watch?v=17rHPRgm...e=youtu.be
At 10 seconds into this video you can see that beyond the blacked-out fence there is a prop(most likely no-collided with all) that they are using to see through the fence. Seeing we cannot see from the outside -> in. But they can see from the inside -> out this falls under the rule:
There is a certain material that makes you able to see through walls etc:
http://images.akamai.steamusercontent.co...5E56D9B65/
http://images.akamai.steamusercontent.co...EC674C9EE/
This can be used to see through props and walls. This is what they are using:
To me this can be regarded as exploiting a bug.
https://www.youtube.com/watch?v=17rHPRgm...e=youtu.be
At 10 seconds into this video you can see that beyond the blacked-out fence there is a prop(most likely no-collided with all) that they are using to see through the fence. Seeing we cannot see from the outside -> in. But they can see from the inside -> out this falls under the rule:
Quote:One-way windows/props are ok, even in a defensive structure (i.e. as part of a security checkpoint), but you cannot use them as part of, or directly adjacent to, a firing position to give you an immediate advantage in combat.
There is a certain material that makes you able to see through walls etc:
http://images.akamai.steamusercontent.co...5E56D9B65/
http://images.akamai.steamusercontent.co...EC674C9EE/
This can be used to see through props and walls. This is what they are using:
To me this can be regarded as exploiting a bug.