07-18-2015, 11:56 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
The current system for distributing points is flawed as it involves a person to issue them.
Points should be distributed automatically for things such as:
Fireman put out X amount of fires in X time
Paramedics healed X amount of players in X time
Police issued X amount of successful warrants in X time
"in X time" could be something like 'put out 5 fires every day for 5 days straight'.
^ To prevent abuse.
That way you automatically receive Role-Play Points for doing Role-Play.
Why?
Because you can only get certain items now for RP points, and when no one is giving them out, players can never get the items.
Atm you probably get RP points for being friends with an admin and stopping at a red light.
*Admins there like*... oh nice role play there buddy, have a point
-edit-
The automation of RP points should also require you to have a certain amount of game time before you start receiving points automatically.
(ie)
Start issuing points automatically once player has reached X amount of days (IG Time) play time.
Points should be distributed automatically for things such as:
Fireman put out X amount of fires in X time
Paramedics healed X amount of players in X time
Police issued X amount of successful warrants in X time
"in X time" could be something like 'put out 5 fires every day for 5 days straight'.
^ To prevent abuse.
That way you automatically receive Role-Play Points for doing Role-Play.
Why?
Because you can only get certain items now for RP points, and when no one is giving them out, players can never get the items.
Atm you probably get RP points for being friends with an admin and stopping at a red light.
*Admins there like*... oh nice role play there buddy, have a point
-edit-
The automation of RP points should also require you to have a certain amount of game time before you start receiving points automatically.
(ie)
Start issuing points automatically once player has reached X amount of days (IG Time) play time.