05-20-2015, 08:08 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
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I feel like two clans in a war should be able to choose victory conditions, rather than just 'kill one representative'. Why not two? Why not have it based on kill-count?
The servers getting taken over by clans is a potential problem, but we have 75 slots now so maybe the effect won't be as bad as before.
The servers getting taken over by clans is a potential problem, but we have 75 slots now so maybe the effect won't be as bad as before.