Project Hephaestus (Weapons) feedback
#16
(04-27-2015, 02:06 PM)Venom Wrote:
(04-27-2015, 02:02 PM)SourLemon Wrote:
(04-27-2015, 12:55 PM)SixPackSoCali Wrote: By the way does the weapon damage on the gun stats for each bullet even true? Because it sounds like bullshit. 27 hp per bullet for an AR-15... yeah right.
I noticed this as well, me and 4 other cops with AR's had a guy pinned in the control room of the 33x jails, he walked out and all of us fired at him and he was still able to kill two SRU before he died, he was standing in an open hallway with no cover. Damage definitely needs checked.
That was me. That was only because I have health kits binded and I was getting HP while you were shooting me. Weapons are fineeee.

We should increase the cool down on the use of med kits. 

And now that I think of it, when are the world models going to be updated.
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RE: Project Hephaestus (Weapons) feedback - by SixPackSoCali - 04-27-2015, 02:34 PM

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