Poll: Remove 3rd person when shooting?
You do not have permission to vote in this poll.
Do not remove
65.00%
52 65.00%
Yes, remove
35.00%
28 35.00%
Total 80 vote(s) 100%
* You voted for this item. [Show Results]

Poll: 3rd person enable or disable at weapon use
#38
(12-04-2014, 12:29 PM)Smex Wrote: Have you tried to flank on the third floor of the nexus? How is that possible? It's not. What about providing covering fire? Impossible the corridor is too confined to do that, and that isn't the only places that happens, villas, slums, apartment and home brew builds. Most raids are inside and is impossible to put those tactics to use.
Sent from my iPhone using Tapatalk

I wouldnt be even surprised if the corridor of the 2nd floor nexus isnt abiding to the doomfort rules since there isnt/barely enough space for two people next to eachother. Removing the 3rd person wont change that, so unless you want to bumrush the defender (what highly sucks in my opinion) there isnt much fun combat to be had there. This is most certainly not the case in the topfloor of the nexus. (On V2D) you can easily provide covering fire from or the elevator or the section where the 3 hallways connect. Ofcourse this will make the combat longer, and ofcourse this will make it harder for the attacker, but what other advantage does the defender have?


Messages In This Thread
RE: Poll: 3rd person enable or disable at weapon use - by Baskingner - 12-04-2014, 01:16 PM
RE: Poll: 3rd person enable or disable at weapon use - by User 12049 - 12-04-2014, 04:57 PM
RE: Poll: 3rd person enable or disable at weapon use - by User 12049 - 12-04-2014, 05:16 PM
RE: Poll: 3rd person enable or disable at weapon use - by User 12049 - 12-04-2014, 06:54 PM
RE: Poll: 3rd person enable or disable at weapon use - by User 12049 - 12-05-2014, 06:14 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)