Suggestion: Using ram to destroy contraband.
#20
(02-06-2014, 10:43 AM)Aleks6010 Wrote: +support why waste 20+ pistol bullets just to destroy contraband

(01-31-2014, 04:15 PM)Doctor Internet Wrote:
(01-31-2014, 12:51 AM)Jarz Wrote:
(01-31-2014, 12:04 AM)Demonichell Wrote: -support In reallife you cannot break printer's with a ram. As you said out of the material its made it reflects etc it has to be a pretty strong.

Why can't you use a battering ram to destroy some plastic? I have used battering rams to take down metal doors a few times, so why not gash in the contraband?
I still regardless -support because this is not the correct way in my own mind I think this should be handled. I think a /confiscate or something of that nature, perhaps shorter in the command, should be used to despawn the contraband in question when looking at it. You never want to destroy evidence or anything of the sort.

Or do what I do.
Get a tides truck, put the contra in it, take it to the nexus / secure location. Keep it.
Problem solved, and less contra can be spawned at once.

people may post a br because they cant manufacture contraband

Except the BR would be denied.
Also, how the hell do you use 20 bullets per contraband?
I use 4-5 per.
Yours
Doctor Internet;

Developer, Systems Operator,
Data Protection Officer, Business Advisor,
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RE: Suggestion: Using ram to destroy contraband. - by Doctor Internet - 02-06-2014, 04:29 PM

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