Help adding Specular / Normal maps to CS:S / HL2 Textures
#1
So I'm editing some of the textures from CS:S / HL2 that are used on the v2d map and for some of them I'd like to add specular/normal maps to them. However at the moment it seems that I can only add specular/normal maps to textures which originally used them and not to any that don't by default use them.

Anyone know how to get them to show?


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Help adding Specular / Normal maps to CS:S / HL2 Textures - by GRiiM - 01-31-2014, 02:37 AM

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