11-09-2013, 12:14 AM
(This post was last modified: 09-01-2022, 01:02 AM by Fearless Community.
Edit Reason: Checked Encoding
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(11-08-2013, 06:48 PM)Nevinator Wrote: I would think it would be a smaller amount of HP taken, though i also
believe it should take a portion out of the Stamina down as well.
Perhaps lower than 5HP per hit, would be for the best.
It should also reduce Stamina by about 10% each hit. (After getting hit with a baton, you would not have much energy to run, for a little bit)
I disagree with the stamina portion. If you get hit by an ASP, you are at risk of a shatter, fracture, or break, along with serious bruising and other medical "anomalies"
For the sake of balance, I believe we should refrain from using the ASP to drain their stamina, and use it for CQC. If you want to stop somebody from running, use a taser (which also needs to be fixed.)
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Another way we can look into this is if you get hit by an ASP, 10%^ should be removed per swing, and when you get to x stamina, you cannot regain the stamina until you seek medical attention. Also, a limp could work handily too.
"But the minges!?"But the Paramedics!?
Anybody?