Car Damage System
#1
Title of Suggestion:
Car Damage System

Description:
Everytime when a car is colliding into something or getting shot it receives damage, when the Car's HP going down to zero, the engine will start smoking and the car will be disabled (until it will repaired)

Damage matter's by how hard your car getting hit
It also matters where the car is getting shot/hit


Tires - decreases control of the car
Driver - Driver's HP Damage
Headlights - Disables the hit headlight (When they will be added)
Glass - Breaks the glass
Engine - Engine/Car's HP damage
Collide - Damage to everything

Why:
Adds alot of realism

I know that's a lot of work to do, completely remaking the cars and stuff...
But in my opinion it's totally worth it!
[Image: get.php?s=STEAM_0:1:42460722&b=1]
"Use the force, harry." -Gandalf


Messages In This Thread
Car Damage System - by Bomsusik - 01-30-2013, 03:24 PM
RE: Car Damage System - by Floodify - 01-30-2013, 03:39 PM
RE: Car Damage System - by DoomDude1 - 01-30-2013, 03:43 PM
RE: Car Damage System - by Verzyn - 01-30-2013, 03:49 PM
RE: Car Damage System - by Narc - 01-30-2013, 04:54 PM
RE: Car Damage System - by GhostRider - 01-30-2013, 04:56 PM
RE: Car Damage System - by Rylund - 01-30-2013, 09:09 PM
RE: Car Damage System - by Digitalz - 01-30-2013, 03:51 PM
RE: Car Damage System - by buffalobagingi - 01-30-2013, 04:33 PM
RE: Car Damage System - by Bomsusik - 01-30-2013, 07:19 PM
RE: Car Damage System - by aviator - 01-31-2013, 07:10 AM
RE: Car Damage System - by data expunged :( - 01-31-2013, 07:44 AM
RE: Car Damage System - by Johnny the Hedgehog - 01-31-2013, 10:45 AM
RE: Car Damage System - by clafair - 02-01-2013, 03:34 PM
RE: Car Damage System - by TheCorperal - 02-01-2013, 04:22 PM
RE: Car Damage System - by Adman - 02-03-2013, 04:40 PM
RE: Car Damage System - by GeorgeTheBoy - 09-28-2014, 11:13 PM

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