[DEBATE] Passive Economies creates Passive RP
#9
(12-22-2012, 09:43 AM)Joey Skylynx Wrote: My personal opinion is remove any of the spawnable foods, or make it so they are grown/harvested. You'll vastly improve anything relating to food with that.


Raw food gets farmed and harvested, sold to cooks who process it, which is then sold to people to eat or cook more.

Food prices always are based on the supply and demand and work it takes to create it
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RE: [DEBATE] Passive Economies creates Passive RP - by BlackDog - 12-22-2012, 09:51 AM

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