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Farming is a way of making quite a lot of money and therefore I think there should be some kind of risk to it. Before it was possible to quietly sit around and farm while make loads of money with no risk at all, if farmers are pushed into areas where crime is allowed it means they need to spend money on weapons and ammunition to protect themselves from criminals which makes things a little more balanced. This also gives emergency services something to do but also players that doesn't want to do PassiveRP for the moment. The social aspect of farming is as much possible outside of connectivity as it is inside it.
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It's a passive way yes but needs some kind of risk as you're just protected by the public area rule
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While yes a lot of your points are valid. I don't agree with the fact that farming on connectivity should be allowed. There are a number of reasons. Firstly the fact that you often have a lot of dupes blocking the road... While not physically on the road you know what I mean with bad drivers and police chases you may end up run over. Another reason is if someone genuinely wanted to do an RP in the area farming was blocking it.. While farming is passive yes you can't steal other players crops and so long as you are doing it peacefully you shouldn't find too much trouble... Also yes people still farm in apartments so maybe that should be fixed too... Just saying
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I support the right to farming +++ We should be allowed to use connectivity to farm. plus ive had some great rp there doing some farming and as you know randy likes to farm. THIS IS NOT TEGRIDY we need TEGRIDY BACK THERE!!!
#Supportfarming
#Tegridyweed
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It's a public place and isn't exactly realistic, just farm at farms easy
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The reasons are solid. I changed my mind.
-support
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Honestly, I think it's better if people are farming at connectivity since more than half of the server population are just farmers so at least there would be some player interaction if they are all at connectivity road. Same with beach farmers at San Ranevo. Now they're kinda spread out all over the map and it feels a bit more empty.
But I suppose it's more of an issue with the system itself.