02-07-2017, 10:10 AM
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Ability to take off Kevlar
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02-07-2017, 10:10 AM
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02-07-2017, 10:35 AM
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+support
Not sure how many times I've supported this throughout my years to be honest
Kind Regards, Floodify
02-07-2017, 06:42 PM
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(02-07-2017, 10:10 AM)Agorith Wrote:(02-07-2017, 07:24 AM)Dobby Wrote: Neutral. Sorry mate, didn't mean to upset you! Just saying that this is quite and old - forgotten - suggestion.
02-07-2017, 07:01 PM
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+support
02-08-2017, 11:56 AM
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+Support
02-08-2017, 06:59 PM
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+Support
02-08-2017, 10:18 PM
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(02-07-2017, 06:42 PM)Dobby Wrote:(02-07-2017, 10:10 AM)Agorith Wrote:(02-07-2017, 07:24 AM)Dobby Wrote: Neutral. Just because it's old and forgotten doesn't mean it's right or that people like it. Just saying
02-17-2017, 05:38 PM
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+support
02-18-2017, 05:34 PM
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(02-08-2017, 10:18 PM)DooZ™ Wrote:So, my reasons for neutral:(02-07-2017, 06:42 PM)Dobby Wrote:(02-07-2017, 10:10 AM)Agorith Wrote:(02-07-2017, 07:24 AM)Dobby Wrote: Neutral. If your Kevlar is damaged, yes you can use it again but when you wear it again technically the defence bar would be lower (If you were shot at) therefore why would you put a damaged Kevlar on? But then while you are using it, it would be more realistic for the percentage of defence to drop as it gets damaged. Consquently I think it should just stay as it is or maybe have something like you can only take it off if the Kevlar has not been damaged 25% or more although if you do take it off you can't use it again until 5 minutes time unless switching jobs. I was simply stating the obvious lol that it is a old forgotten suggestion.
03-01-2017, 07:11 PM
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Approved
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