01-31-2014, 02:37 AM
(This post was last modified: 09-01-2022, 01:03 AM by Fearless Community.
Edit Reason: Checked Encoding
)
So I'm editing some of the textures from CS:S / HL2 that are used on the v2d map and for some of them I'd like to add specular/normal maps to them. However at the moment it seems that I can only add specular/normal maps to textures which originally used them and not to any that don't by default use them.
Anyone know how to get them to show?
Anyone know how to get them to show?