12-11-2015, 10:53 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Hello Fearless
Apparently i have more than 40 props.
I dont know why.
Please fix if possible lol.
[WEIRD] I can spawn more than 40 props.
|
12-11-2015, 10:53 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Hello Fearless
Apparently i have more than 40 props.
I dont know why.
Please fix if possible lol.
12-11-2015, 11:37 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Merry Christmas, you have been promoted to moderator!
Kind Regards,
Link Veteran
12-18-2015, 09:04 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
You can't, I think that is a known bug with the prop counter. It happens when you spawn a dupe, it doesn't count the props correctly
12-18-2015, 09:14 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Sometime if you use the stacker tool, you can 'bypass' to get more than 40 props. I'm not sure if This is the case as I think this bug has been fixed.
12-18-2015, 10:00 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
(12-18-2015, 09:04 PM)Edned Wrote: You can't, I think that is a known bug with the prop counter. It happens when you spawn a dupe, it doesn't count the props correctly I didnt spawn a dupe and i counted my props, just to make sure.
12-19-2015, 05:52 AM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
In my personal experience the prop counter can take some time to load when spawning or removing a large number of props at once. You can't actually go over and your prop limit but it may show higher.
01-08-2016, 01:39 PM
(This post was last modified: 09-01-2022, 01:04 AM by Fearless Community.
Edit Reason: Checked Encoding
)
Bug report closed as bug could not be reproduced.
|
« Next Oldest | Next Newest »
|