Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Old bans wiped
Post: RE: Old bans wiped

Is it childish to state an opinion on a major change in the community I spent so many years and thousands of hours at? Once again, though politely, you attempt to silence me and my peers. If your acti...
Faustie Archive 140 23,654 08-06-2015, 09:15 PM
    Thread: Old bans wiped
Post: RE: Old bans wiped

That just proves my point entirely. Rather than reading the content of my message and the reasoning and arguments behind it, you instead attack me and my peers and claim that all we do is hate. We ar...
Faustie Archive 140 23,654 08-06-2015, 08:52 PM
    Thread: Old bans wiped
Post: RE: Old bans wiped

I've generally avoided commenting on the recent decisions made here as I'm no longer part of the community, and I don't wish to start drama. I'm also well aware that nearly anything I post here would,...
Faustie Archive 140 23,654 08-06-2015, 08:36 PM
    Thread: Lost Police Uniform
Post: RE: Lost Police Uniform

I've stated in the past, while I was SA, that if something as valuable as a police suit is lost in a crash it is 100% acceptable to claim a refund, and the staff should give it you within the day. The...
Faustie Support Archive 3 581 08-02-2015, 12:58 PM
    Thread: Owner's explanation
Post: RE: Owner's explanation

I'd just like to clarify one or two points that have been raised in this thread. Baskinger - The reason I wrote 52% tax on the post is because Soul claimed that he was getting taxed at 50% in the t...
Faustie Archive 114 7,987 08-01-2015, 12:28 PM
    Thread: Staff resignation notice
Post: Staff resignation notice

Staff resignation notice   Dear Fearless community,   It’s our sad duty to inform you that the time has come for us to resign from our positions at Fearless. The vast majority of admins are resign...
Faustie Archive 187 13,053 07-31-2015, 10:35 PM
    Thread: Recent progress
Post: RE: Recent progress

When you join the server, multiple NPCs dance across the screen waving HL3 logos. Also, on the death gravestone it says "Press F to show respects :^)". We don't need epic Call of Duty or HL3 may-mays ...
Faustie Archive 24 5,350 07-27-2015, 03:41 AM
    Thread: Recent progress
Post: RE: Recent progress

The fire engine will, for sure. I'm still working on it, and there isn't a huge amount left to do, but my priorities changed slightly when DayZ was bought; I wanted to get it up and running soon, rath...
Faustie Archive 24 5,350 07-27-2015, 03:38 AM
    Thread: Recent progress
Post: Recent progress

Hi everyone, I'd just like to inform you all of our recent progress in updating both CityRP and preparing FL, as there's been a bit of a lull since the rapid updates of a few weeks ago. We're still...
Faustie Archive 24 5,350 07-27-2015, 03:28 AM
    Thread: The staff system
Post: RE: The staff system

Combining the methods (which we would've done anyway) would not remove the problems inherent to applications. Players will still lie and mask their faults with clever wording - to believe otherwise is...
Faustie Archive 52 7,848 07-26-2015, 04:56 PM
    Thread: The staff system
Post: RE: The staff system

Unless it's on a very specific issue in which we have someone knowledgeable filling that role, every admin is entitled their say on a topic. More admins means more opinions, which is good to a certain...
Faustie Archive 52 7,848 07-26-2015, 03:24 PM
    Thread: Forum Unwarning Request?
Post: RE: Forum Unwarning Request?

I haven't heard any reply back on this, so I'm moving it to denied. Feel free to make another thread on the topic, but it shouldn't contain as much material meant to advertise as last time.
Faustie Unban Request 6 858 07-23-2015, 04:59 PM
    Thread: Forum Unwarning Request?
Post: RE: Forum Unwarning Request?

Perhaps so, but when all one is doing is recycling endorsements in a post (large logo, 3 minute advertisement video, and Verge article) and there's only a line or two of actual discussion, I'd say tha...
Faustie Denied 6 858 07-18-2015, 05:13 PM
    Thread: Forum Unwarning Request?
Post: RE: Forum Unwarning Request?

The vast majority of the thread topic comprised the advertisements. If it were just a line or two, or one of the three things, I'd probably have let it slide much easier. I appreciate that you didn...
Faustie Denied 6 858 07-17-2015, 10:27 PM
    Thread: GMod DayZ server incoming
Post: RE: GMod DayZ server incoming

I've been playing around with server zombie counts a little. We have to strike a careful balance between threatening swarms of zombies, safe spots, and server stability. It's difficult because the zom...
Faustie Archive 103 15,331 07-17-2015, 09:58 PM
    Thread: Forum Unwarning Request?
Post: RE: Forum Unwarning Request?

I asked two other admins (Fultz and Nacreas) what they thought of the thread before I removed it. At the top of the thread there was a large logo; directly underneath that, an article that seemed to b...
Faustie Denied 6 858 07-17-2015, 09:54 PM
    Thread: DayZ Server Related Questions
Post: RE: DayZ Server Related Questions

I plan to add a few proper vehicles eventually, but until then we just won't have anyway - it only comes with a HL2 jeep and buggy helicopter, so neither will be used.
Faustie Support Archive 22 2,178 07-16-2015, 04:54 PM
    Thread: Double Accounting
Post: RE: Double Accounting

Transfer complete.
Faustie Unban Request 3 1,041 07-16-2015, 01:37 PM
    Thread: GMod DayZ server incoming
Post: RE: GMod DayZ server incoming

A little update on progress: We've been writing a new admin system for the gamemode, as the one that came with is abysmal. We're also having to edit quite a few things, as there are a lot of unprof...
Faustie Archive 103 15,331 07-15-2015, 09:58 PM
    Thread: Radar gun model/sound update
Post: Radar gun model/sound update

The radar gun's model has been updated. Thanks to Darknoob for his work on this one. I've also added a little sound to it on fire, making it slightly more immersive, as usual. As for progress on Da...
Faustie Archive 18 3,956 07-15-2015, 01:07 AM
    Thread: Resignation/Departure
Post: RE: Resignation/Departure

I generally avoid posting in these threads, as I always try and speak to the admin in question personally and wish them farewell. That said, while I've spoken to Nevy on steam already, this is more fo...
Faustie Archive 54 5,645 07-14-2015, 09:56 PM
    Thread: GMod DayZ server incoming
Post: RE: DayZ server incoming

GeorgeTheBoy Wrote: (07-14-2015, 11:28 AM) -- Floodify Wrote: (07-14-2015, 11:22 AM) -- Can I suggest using GM_Fork as the map? -- Think RP_Pripyat would be better. http://steamcommunity.com/sh...
Faustie Archive 103 15,331 07-14-2015, 12:03 PM
    Thread: 2 melee weapons, dozens of props, player-model, a hat, and sounds
Post: RE: 2 melee weapons, dozens of props, player-model...

Read up. I fixed it.
Faustie Archive 37 7,113 07-14-2015, 12:31 AM
    Thread: 2 melee weapons, dozens of props, player-model, a hat, and sounds
Post: RE: 2 melee weapons, dozens of props, player-model...

Should now be fixed. Sorry about that, I have to override the donation system in two places, and I always forget the second. I have no clue why clothing being donator-only is hard-coded into the ga...
Faustie Archive 37 7,113 07-14-2015, 12:00 AM
    Thread: 2 melee weapons, dozens of props, player-model, a hat, and sounds
Post: 2 melee weapons, dozens of props, player-model, a ...

I've added a fairly substantial update today, so you'll likely have to restart your game to see the models/materials properly. It adds two new melee weapons. The first is a blackjack, and can be used...
Faustie Archive 37 7,113 07-13-2015, 09:19 PM
    Thread: Nexus ambience and more
Post: Nexus ambience and more

I've added a VOX system to the Nexus for ambience. Every minute, 1 out of 36 possible sound clips will play throughout the Nexus. I've done this to try and make the Nexus seem more alive and busy; it'...
Faustie Archive 20 3,090 07-13-2015, 02:30 AM
    Thread: Report: Mahti
Post: RE: Report: Mahti

I do think it's likely that you were just unlucky with timing here. If there's a police emergency in the garage and he has to get somewhere in due time, and other officers are also saying this, then c...
Faustie Player Report 3 442 07-10-2015, 02:44 AM
    Thread: Physgun ability on notes
Post: RE: Physgun ability on notes

It is, indeed, completed.
Faustie Suggestions 27 3,106 07-09-2015, 10:48 PM
    Thread: Lamborghini upgraded
Post: RE: Lamborghini upgraded

I think we can decrease the rate of fuel consumption for all vehicles, but the faster vehicles should either burn fuel faster or be more expensive to fill up. Think current prices for your average cit...
Faustie Archive 38 6,103 07-08-2015, 08:57 PM
    Thread: Lamborghini upgraded
Post: Lamborghini upgraded

I've added some custom sounds for the lambo and it's received a serious boost to its acceleration and top speed. It doesn't quite beat the BMW in terms of max speed, but it'll accelerate faster and yo...
Faustie Archive 38 6,103 07-08-2015, 04:54 PM
    Thread: Minor updates and a little preview
Post: RE: Minor updates and a little preview

I've updated the lambo sounds somewhat, including some custom sounds I put together. It's very difficult to make lambo sounds on gmod correspond precisely to real life, Jamster. For one, we don't h...
Faustie Archive 33 5,641 07-07-2015, 05:47 PM
    Thread: Minor updates and a little preview
Post: RE: Minor updates and a little preview

As for the firetruck itself, I've nerfed the acceleration and the brakes, but the top speed is still around 38mph. I think that's fair. It's slow in cities due to the lack of straight road, but relati...
Faustie Archive 33 5,641 07-07-2015, 04:15 AM
    Thread: Minor updates and a little preview
Post: RE: Minor updates and a little preview

The ambulance is Wood's project, not mine, but it's almost finished. There are just a few things to sort out. Bear in mind that vehicles aren't easy, though I've been doing my best to expedite the pro...
Faustie Archive 33 5,641 07-07-2015, 04:13 AM
    Thread: iac's UBR
Post: RE: iac's UBR

What you did wasn't particularly smart; running unauthorized stress tests on our servers would obviously get people into trouble, especially if there was actually downtime, and I'm not at all surprise...
Faustie Denied 6 1,024 07-06-2015, 07:27 PM
    Thread: /resupply not working (v33x)
Post: RE: /resupply not working (v33x)

I already fixed it.
Faustie Bugs 3 734 07-06-2015, 03:52 PM
    Thread: Minor updates and a little preview
Post: RE: Minor updates and a little preview

The firetruck has multiple different sirens, though I'm experimenting with some new sounds now.
Faustie Archive 33 5,641 07-06-2015, 02:26 PM
    Thread: Minor updates and a little preview
Post: Minor updates and a little preview

Hi all, In response to a couple of requests I received last night from Lesanka/Avgar I've removed the restriction that stopped doctors from wearing suits. I have no idea why that was even there; it...
Faustie Archive 33 5,641 07-06-2015, 02:06 PM
    Thread: Allowing doctors to wear suits
Post: RE: Allowing doctors to wear suits

Done. Enjoy the new RP opportunities!
Faustie Suggestions 4 735 07-06-2015, 12:36 AM
    Thread: New SWAT Van!
Post: RE: New SWAT Van!

The SWAT van is an alternative to the SWAT car, not an essential vehicle. It's also pretty abusable, and while we don't have any amazing systems in place, RPP is a reasonable place to start to identif...
Faustie Archive 63 10,642 07-05-2015, 07:35 PM
    Thread: New Forum Rating System. Would like to get an overview.
Post: RE: New Forum Rating System. Would like to get an ...

It's just done by posts; we used to have it, but it was broken in a forum update. 0 posts = 1 star 50 posts = 2 stars 200 = 3 500 = 4 1000 = 5 Mods get 5, admins/devs 6, SAs 7, Soul 8.
Faustie Support Archive 10 1,365 07-05-2015, 05:54 PM
    Thread: New SWAT Van!
Post: RE: New SWAT Van!

Oi, oi, don't forget me, I reconfigured all of the damage systems! Seriously though, good job, Wood, and thanks to everyone else for helping. It is seriously powerful, so it'll be SWAT only and hav...
Faustie Archive 63 10,642 07-05-2015, 04:53 PM
    Thread: Police/paramedic player-model update!
Post: RE: Police/paramedic player-model update!

Reminds me of these chaps. https://www.youtube.com/watch?v=Ov2T-v9sb3Y
Faustie Archive 22 4,581 07-05-2015, 03:17 PM
    Thread: Bobby Stick/ Police Baton
Post: RE: Bobby Stick/ Police Baton

Approved.
Faustie Finished 17 1,953 07-05-2015, 11:19 AM
    Thread: Police/paramedic player-model update!
Post: RE: Police/paramedic player-model update!

The donor-only issue should be fixed, by now. Just had to remember to put it into my override for the clothing-donor system.
Faustie Archive 22 4,581 07-05-2015, 10:07 AM
    Thread: RE - Overdosing on drugs
Post: RE: RE - Overdosing on drugs

This has been done, at least for cocaine, so far.
Faustie Suggestions 10 1,238 07-05-2015, 02:12 AM
    Thread: Suggestion: Writing down un-written rules.
Post: RE: Suggestion: Writing down un-written rules.

Rules were updated.
Faustie Suggestions 5 633 07-05-2015, 02:09 AM
    Thread: New Security Guard Playermodel
Post: RE: New Security Guard Playermodel

Done.
Faustie Suggestions 18 2,049 07-05-2015, 02:04 AM
    Thread: Better riot shield animations
Post: RE: Better riot shield animations

The riot shield was recently upgraded both with a little bash animation and an actual purpose in riots. Note: it's not supposed to block bullets as it is now.
Faustie Suggestions 6 1,245 07-05-2015, 02:04 AM
    Thread: Ability to choose your race
Post: RE: Ability to choose your race

A model-chooser is in the works.
Faustie Finished 82 14,303 07-05-2015, 02:03 AM
    Thread: Ability to /edit Notes
Post: RE: Ability to /edit Notes

Done.
Faustie Suggestions 17 1,516 07-05-2015, 02:02 AM