Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: What’s going on?
Post: RE: What’s going on?

Pollux Wrote: (01-23-2023, 10:51 PM) -- Conn Wrote: (01-23-2023, 10:50 PM) -- Congrats and good luck on the worst financial decision of your lifetime. Hail PolluxRP -- I've definitely bought mo...
Conn News & Announcements 33 12,339 01-23-2023, 10:55 PM
    Thread: What’s going on?
Post: RE: What’s going on?

Congrats and good luck on the worst financial decision of your lifetime. Hail PolluxRP
Conn News & Announcements 33 12,339 01-23-2023, 10:50 PM
    Thread: Future of FL
Post: RE: Future of FL

The purpose of a management team is to manage the server; I’m maintaining FL from a business and financial perspective, but I don’t have the time to be tuned in to every discussion about the gamemode,...
Conn News & Announcements 183 18,378 11-27-2022, 12:54 PM
    Thread: Community Update #5
Post: RE: Community Update #5

L Y N C H Y Wrote: (10-29-2022, 02:15 PM) -- Conn Wrote: (10-29-2022, 12:50 PM) -- Nadrickk Wrote: (10-29-2022, 12:33 PM) -- This will throw me back to 2010 for sure. Can't wait. This will be epic....
Conn Archive 53 6,281 10-29-2022, 03:28 PM
    Thread: Community Update #5
Post: RE: Community Update #5

Nadrickk Wrote: (10-29-2022, 12:33 PM) -- This will throw me back to 2010 for sure. Can't wait. This will be epic. Oh and also, it's fun how FL owners always gets sudden hit by real life work etc,...
Conn Archive 53 6,281 10-29-2022, 12:50 PM
    Thread: Community Update #5
Post: Community Update #5

https://media.discordapp.net/attachments/320661832631320576/985632416335028304/unknown.png Community Update #5 28th October 2022 [hr] Introduction Hello everyone, A few months can create a tot...
Conn Archive 53 6,281 10-28-2022, 05:57 PM
    Thread: Community Update #4
Post: Community Update #4

https://media.discordapp.net/attachments/320661832631320576/985632416335028304/unknown.png Community Update #4 3rd September [hr] Introduction Dear Community, First and foremost, I’d li...
Conn Archive 17 2,738 09-03-2022, 02:53 PM
    Thread: State of FL
Post: RE: State of FL

Link Wrote: (08-05-2022, 11:33 PM) -- I don't want to be that guy - positivity can go a long way - but I just want to quickly share some thoughts off the top of my head. 1. We had a great start wi...
Conn Archive 17 1,756 08-07-2022, 01:40 PM
    Thread: Kendrick
Post: RE: Kendrick

1.2 The act of scamming is strictly forbidden, this is intentionally tricking players into giving you items/money with the belief that they’ll get something in return. Loans may not fall under scamm...
Conn Denied 4 826 07-17-2022, 02:38 PM
    Thread: mintblackbeard to TA.
Post: RE: mintblackbeard to TA.

Never a more deserved promotion. Congrats
Conn Archive 19 2,353 07-09-2022, 11:48 AM
    Thread: downeyclowny
Post: RE: downeyclowny

Hi downeyclowney, We’re taking a look into this unban request. Can you confirm whether you joined on multiple accounts? Thanks
Conn Denied 3 631 07-09-2022, 08:52 AM
    Thread: Merch Store
Post: RE: Merch Store

Marty Wrote: (07-08-2022, 06:39 PM) -- Conn Wrote: (07-08-2022, 04:16 PM) -- Marty Wrote: (07-08-2022, 02:42 PM) -- Conn should definitely do a "it costs that much cos it takes me fucking hours" Ti...
Conn Archive 22 2,210 07-08-2022, 07:12 PM
    Thread: Merch Store
Post: RE: Merch Store

Marty Wrote: (07-08-2022, 02:42 PM) -- Conn should definitely do a "it costs that much cos it takes me fucking hours" Tiktok. That'll definitely increase sales. -- FL MLM when?
Conn Archive 22 2,210 07-08-2022, 04:16 PM
    Thread: Merch Store
Post: RE: Merch Store

Full credit to @"livkx" on the merch store. It's a small thing that no one needs, but some people might enjoy. I think it'd be cool to work on some more special, personal designs in the future (FL dro...
Conn Archive 22 2,210 07-07-2022, 08:21 PM
    Thread: Touching Grass
Post: RE: Touching Grass

Cya man, always welcome back. Definitely don’t dwell on the past, you can only improve yourself for the future, and I know if people held my past against me, I wouldn’t be where I am now. Always aroun...
Conn Archive 19 3,544 07-04-2022, 04:47 PM
    Thread: Additional Wildcards
Post: RE: Additional Wildcards

+support
Conn Finished 6 601 07-02-2022, 11:38 PM
    Thread: Revert OOC Colours Back to Team-Based
Post: RE: Revert OOC Colours Back to Team-Based

+support
Conn Suggestions 28 1,976 07-02-2022, 05:36 PM
    Thread: Injured on Build
Post: RE: Injured on Build

@"Kingstone"
Conn Bugs 1 383 06-30-2022, 03:09 AM
    Thread: Community Update #3
Post: Community Update #3

https://media.discordapp.net/attachments/320661832631320576/985632416335028304/unknown.png Community Update #3 29th June  [hr] Introduction Dear Community, To preface this update, I’d fi...
Conn Archive 15 2,642 06-29-2022, 07:14 PM
    Thread: Bring back the binds menu
Post: RE: Bring back the binds menu

Denied. https://fearlessrp.net/showthread.php?tid=97546
Conn Suggestions 3 404 06-27-2022, 10:00 PM
    Thread: Wheat and Rice Farming
Post: RE: Wheat and Rice Farming

Approved
Conn Suggestions 16 1,149 06-27-2022, 09:59 PM
    Thread: Organization inventory & fund
Post: RE: Organization inventory & fund

Approved Already in long-term development, planning to pick this up again
Conn Approved 13 2,511 06-27-2022, 09:57 PM
    Thread: Make the white hoodies colour custom
Post: RE: Make the white hoodies colour custom

Discussed in dev meeting - due to complexity and low priority, Denied.
Conn Suggestions 7 699 06-27-2022, 08:57 PM
    Thread: Replace the radio transmit sound effect
Post: RE: Replace the radio transmit sound effect

Denied.
Conn Suggestions 4 445 06-27-2022, 06:53 PM
    Thread: Add the security/FBI suit back to the market
Post: RE: Add the security/FBI suit back to the market

#164
Conn Approved 8 502 06-27-2022, 06:43 PM
    Thread: Add the security/FBI suit back to the market
Post: RE: Add the security/FBI suit back to the market

Approved. Still in content, will need to work out what to do with them.
Conn Suggestions 8 502 06-27-2022, 06:42 PM
    Thread: Make the white hoodies colour custom
Post: RE: Make the white hoodies colour custom

a
Conn Declined 7 699 06-27-2022, 06:40 PM
    Thread: Make the white hoodies colour custom
Post: RE: Make the white hoodies colour custom

Moved to further review
Conn Declined 7 699 06-27-2022, 06:38 PM
    Thread: Add the LL Weed System
Post: RE: Add the LL Weed System

Approved #124
Conn Suggestions 17 1,257 06-27-2022, 06:36 PM
    Thread: HUD
Post: RE: HUD

Approved for salary. Hours are in scoreboard/character page #161
Conn Finished 10 1,163 06-27-2022, 06:35 PM
    Thread: Doctor Job Changes
Post: RE: Doctor Job Changes

Denied - this isn't an issue.
Conn Suggestions 6 604 06-27-2022, 06:33 PM
    Thread: HUD
Post: RE: HUD

^
Conn Finished 10 1,163 06-26-2022, 07:08 PM
    Thread: Move Spawns if you die within NLR range.
Post: RE: Move Spawns if you die within NLR range.

+support
Conn Approved 6 521 06-26-2022, 04:08 PM
    Thread: xxx_jOsHZ_xxx
Post: RE: xxx_jOsHZ_xxx

Hi Josh, This appeal is denied - you've been given chance after chance, and both me and the admin team been extremely patient in the past with your antics. FL does not need extremely toxic people p...
Conn Unban Request 1 343 06-26-2022, 03:39 PM
    Thread: Switch speedometer to MPH
Post: RE: Switch speedometer to MPH

Approved #152
Conn Finished 5 392 06-26-2022, 02:49 PM
    Thread: vet tags
Post: RE: vet tags

I probably broke this- will take another look when I get chance
Conn Fixed/Closed 2 465 06-26-2022, 11:35 AM
    Thread: Preview Horn Sounds
Post: RE: Preview Horn Sounds

Approved
Conn Suggestions 3 344 06-26-2022, 10:16 AM
    Thread: Farming is bugged
Post: RE: Farming is bugged

should be fixed on restart - content was missing, now updated pack (users may have to restart if thery cannot see) will close once confirmed
Conn Fixed/Closed 4 316 06-25-2022, 08:16 PM
    Thread: Tomo's Farewell
Post: RE: Tomo's Farewell

Take care, I'm already missing narrating code to you whilst you screenshare on Discord :(
Conn Archive 23 2,047 06-25-2022, 07:48 PM
    Thread: Economy Update & Friends
Post: Economy Update & Friends

https://i.imgur.com/McjHpf7.png [hr] Economy Update & Friends [hr] [spoiler]https://www.youtube.com/watch?v=vmDDOFXSgAs[/spoiler] Dear Community, We’re very excited to announce and...
Conn Archive 17 2,714 06-25-2022, 04:29 PM
    Thread: Community Update #2
Post: RE: Community Update #2

As stated on Discord, holding this back until tomorrow so we can continue with bug fixing and sort a few things. Further ETA released tomorrow when we're comfortable
Conn Archive 73 6,811 06-24-2022, 09:28 PM
    Thread: Community Update #2
Post: RE: Community Update #2

jhayw Wrote: (06-24-2022, 11:01 AM) -- Question, if I repurchase a vehicle I previously owned will it still have mods, colour, submaterial etc saved or will I need to customise it again? -- Colour ...
Conn Archive 73 6,811 06-24-2022, 11:16 AM
    Thread: Community Update #2
Post: RE: Community Update #2

SpaghettiFTW Wrote: (06-23-2022, 04:56 PM) -- What about people who still had active donator status? -- Will be set to Supporter+ for remaining time
Conn Archive 73 6,811 06-23-2022, 05:09 PM
    Thread: Community Update #2
Post: RE: Community Update #2

Zecon Wrote: (06-23-2022, 04:40 PM) -- is there any sort of general eta for the servers coming back up on friday or is it just as and when everything is working -- Right now, pretty much just that....
Conn Archive 73 6,811 06-23-2022, 04:54 PM
    Thread: Community Update #2
Post: Community Update #2

https://media.discordapp.net/attachments/320661832631320576/985632416335028304/unknown.png Community Update #2 22nd June  [hr] Introduction This update will be considerably shorter than #1, however...
Conn Archive 73 6,811 06-22-2022, 10:52 PM
    Thread: Slots back to 75
Post: RE: Slots back to 75

The reason we moved to 60 slots from 75 is that the server performance after a certain point crumbles, with both the player count and the vehicles spawned and in use.
Conn Declined 4 485 06-22-2022, 03:17 PM
    Thread: clouds
Post: RE: clouds

Approved.
Conn Unban Request 2 400 06-17-2022, 09:36 PM
    Thread: clouds
Post: RE: clouds

Hi Bobby, I'll bring this up to a team discussion. Thanks, Conn
Conn Approved 2 400 06-15-2022, 07:52 PM
    Thread: SRN Group
Post: RE: SRN Group

Reopened
Conn Organisations 30 6,618 06-14-2022, 01:43 PM
    Thread: Community Update #1
Post: RE: Community Update #1

SpaghettiFTW Wrote: (06-13-2022, 10:42 PM) -- Are there plans to add in the limelight cooking system? -- nothing in development, not out of the question if all checks out with any external licensin...
Conn Archive 49 6,183 06-13-2022, 11:09 PM