CityRP Gmod 13 - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: News & Announcements (https://fearlessrp.net/forumdisplay.php?fid=2) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=36) +---- Thread: CityRP Gmod 13 (/showthread.php?tid=15651) |
RE: CityRP Gmod 13 - coolniceguy42 - 10-24-2012 Oh look. Fearless RP server is now ready for Gmod 13! I should go play it then! *In reality* INTERNET YOU SUCK, GMOD UPDATE ALREADY D: RE: CityRP Gmod 13 - Nuka - 10-24-2012 Gimme gimme i wanna see the new F1 interfaceeeee. RE: CityRP Gmod 13 - Dr Tomorrow - 10-24-2012 New camera flash effects are awesome for celebrity/papparazi RP and gamemode doesnt fiing itself in terms of OOC RE: CityRP Gmod 13 - Nuka - 10-24-2012 YOU HAVE ACCESS!?!?! RE: CityRP Gmod 13 - Dr Tomorrow - 10-24-2012 Everyone does RE: CityRP Gmod 13 - DudeWutIsDat - 10-24-2012 Its here!!! RE: CityRP Gmod 13 - Enzyme - 10-24-2012 The partybuss was a [Image: great_success.png] BUT GUYS IN CHARGE I beg you, I beg you, please consider having lights in. 1 for each player or a requirement of X amount of RP points. It was the lights that got me exited atleast, so much you can do with them. * Enzyme goes on his knees and begs. RE: CityRP Gmod 13 - SoulRipper - 10-24-2012 The release is a big success, it's running pretty stable so far. The gamemode crashes sometimes, like in Gmod12. However Gmod13 has a more advanced way of reporting errors, so now we can actually see what is causing it to break and fix it. This means it's just a matter of time before they're all fixed. Also Matt W is working on a replacement for the timers to get rid of the problem entirely. Edit: I can now also use a command to fix gamemode without restarting RE: CityRP Gmod 13 - marccoef - 10-24-2012 Is V33 coming up to? I cant RP because V2D is full .. RE: CityRP Gmod 13 - FluffyNutz - 10-24-2012 when will the server be up? |