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CityRP Gmod 13 - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: News & Announcements (https://fearlessrp.net/forumdisplay.php?fid=2) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=36) +---- Thread: CityRP Gmod 13 (/showthread.php?tid=15651) |
RE: CityRP Gmod 13 - Enzyme - 10-26-2012 Alright, my wishes and complaints: -Would it be possible to make the background at the f1 (job and inventory list) a bit darker? Its hard(err) to see the items, and its just anoying ![]() -Would really love if we could get 1 light per person, or that you need X amount of RP points/hours to get access to lights. -(I dont know if we can do this already), but i'd love if i could manage my inventory, and drag the different boxes around, so i can have ammo and guns on the top, and my suit under those, and then car (you get the deal) -Removing the god damn Act muscle, its only usefull for f*cking stripperRPs, and people LOVE to spam that act in public, and on busses. -Removing the flash on cameras (or making it failRP to spam the blitz without a proper RP reason) whatcya guys think? RE: CityRP Gmod 13 - GhostRider - 10-26-2012 What about the easy precision tool ? RE: CityRP Gmod 13 - Matt W - 10-26-2012 (10-26-2012, 09:44 AM)Doctor_Enzyme Wrote: Alright, my wishes and complaints: RE: CityRP Gmod 13 - RANDOMlagFTW - 10-26-2012 (10-26-2012, 09:44 AM)Doctor_Enzyme Wrote: Alright, my wishes and complaints: yea lights +support on that like 500hours or 400hours to acces them would be nice... RE: CityRP Gmod 13 - Adman - 10-26-2012 Nice one Enzyme, though someone made a suggestion about a couple of them. I completely agree with the ability to plan your inventory, sounds like a nice idea and if it is possible then I think it should at least be tried. RE: CityRP Gmod 13 - coolniceguy42 - 10-26-2012 Yeah. The camera flashes are kind of a problem to me, seeing as I have epilepsy. Well, gonna stay off it for a while. RE: CityRP Gmod 13 - Iban - 10-27-2012 Outta curiosity, how did the experiment of prop limit 50 turn out? Kinda wondering if I can keep my hopes up! ^^" RE: CityRP Gmod 13 - KatNotDinner - 10-28-2012 Just an idea, why don't you upload the server content (materials, models, etc) to workshop? It'll be easier to stay tuned (sorry if it's already suggested or already done, I couldn't read back). RE: CityRP Gmod 13 - HellShell - 10-28-2012 Too bad the Police cars don't have lights, might've caused lag, but I love the server ![]() RE: CityRP Gmod 13 - BambusBo - 10-28-2012 All cars should have lights, that would prevent many CDMs in tunnels |