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Official DotA 2 thread - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: General Discussion (https://fearlessrp.net/forumdisplay.php?fid=10) +--- Forum: Discussions (https://fearlessrp.net/forumdisplay.php?fid=4) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=481) +---- Thread: Official DotA 2 thread (/showthread.php?tid=31757) |
RE: Official DotA 2 thread - Catkillerfive - 06-14-2013 http://www.dotacinema.com/news/dota-2-to-be-released-this-summer RE: Official DotA 2 thread - Catkillerfive - 06-15-2013 Dota 2 Update - June 14th, 2013 June 14, 2013 - Valve VISUALS - Updated Puck's face - Updated Brewmaster's face GAMEPLAY - Axe: Fixed Berserker's Call bonus armor being dispellable - Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast - Beastmaster: Fixed Turn Rate on Beastmaster's Hawk and Boar being slightly too low - Bloodseeker: Fixed Bloodrage cast range (600->800) - Brewmaster: Fixed Earth Primal Split Boulder manacost - Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds - Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage - Elder Titan: Fixed Ancestral Spirit legacy keys not working - Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds - Juggernaut: Fixed some vision issues with Omnislash - Huskar: Fixed Burning Spears counter logic getting forgotten when purged - Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units - Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened - Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc) - Io Fixed Relocate not revealing FoW for enemies - Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping) - Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep) - Io: Fixed Overcharge missing a 2 second toggle cooldown - Lifestealer: Fixed allied cast Infest killing the creeps and healing you - Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000) - Medusa: Fixed Mystic Snake not jumping to magic immune units - Nature's Prophet: Fixed being able to use Teleporation while rooted - Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source - Razor: Fixed Unstable Current not purging off Repel - Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow - Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead - Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early. - Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion - Tidehunter: Fixed Kraken Shell working while Doomed - Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc - Treant Protector: Fixed Living Armor being castable on magic immune allies - Undying: Fixed Zombie units losing HP with Soul Rip - Fixed Truestrike causing you to be unable to miss against Towers - Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game - Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock - Fixed truesight being unable to be applied to sleeping/invulnerable units - Fixed Filler buildings having no armor - Fixed Neutral's Frost Armor slow affecting magic immune enemies UI - Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress (with autocast key), targeting the cursor's current position - Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established. - Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible. - You can now hold control when pinging to send a "caution" ping instead. - Added Aegis reclaim and Roshan respawn timers to the spectator popups. AUDIO - Added Ownage sounds to Storm Spirit, Axe, Nature's Prophet, and Juggernaut Killing Spree announcers. - Added distant tower destruction sounds. - Added Mortal Strike sfx. - Fixed sync on Freezing Field. COMMUNITY - Fixed bug allowing reports outside of matches in certain contexts - Players receive an additional report submission if someone they report subsequently receives a communication ban PERFORMANCE - Fixed an intermittent crash on some particle effects like medusa's ultimate RE: Official DotA 2 thread - Catkillerfive - 06-20-2013 06/19/2013 GAMEPLAY - CM Time Penalty change from 20/50/90 to 30/70/110. - Fixed it being possible to find out where enemy player cameras were looking. - Prepared Dota 2 for VAC support. UI - Added support for forming and managing Guilds. You can invite, kick, promote, and demote members. They have a guild message that can be edited, a logo, and a chat channel. We'll be continuing with development of additional Guild functionality! - Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them. - NOTE: Guilds will remain disabled on the main client this week. They should be fully live next week. - Quick Cast moved to separate keybindings, instead of sharing autocast's bindings. - Quick Cast can now be used on the minimap. - Private lobbies can now specify the Dota TV delay between 10 seconds and two minutes. Six minute delay is available for league lobbies. - The list of matchmaking regions is now sorted by distance from the user. Closer regions will be at the top of the list. - The matchmaking system will now notify players if a region they wish to play in has gone offline for maintenance. - Removed spectator item popups for wards, couriers, and dust. - Fixed Aegis reclaim message popping up erroneously. AUDIO - Updates and minor revisions to some Zeus, Alch, and Pugna ability SFX. - Added -nomicsettings launch option for users of external voice chat software. PERFORMANCE - Fixed a crash that could occur on multi-core CPUs. - Fixed a crash when returning from alt-tab. - Fixed an audio problem that could occur when disabling the active audio device. COMPENDIUM - Added 7 pages of Main Event predictions. - Added Team Cup results page. WORKSHOP - Fixed limited hero selection in Workshop In-Game test. - Added particle import step to some weapon importers that have gameplay-required particles attached to them (in-game particle preview not finished yet). RE: Official DotA 2 thread - equal - 06-20-2013 (05-15-2013, 04:46 PM)Infernaw Wrote: Haven't played much Dota 2, but here's some footage. Enjoyed the footage, considering I had to mute the sounds because of the awful music. :/ RE: Official DotA 2 thread - Catkillerfive - 06-29-2013 The 5th Compendium Goal is reached: We will soon be able to Vote for 1 of 8 players in a 1vs1 Championship within the Compendium (1vs1 championship will be at the same time as Ti3). Next goal is 2,600,000 and will give all compendium players a Immortal item (It is the highest item value in DotA 2, similar to Unusual's in TF2). RE: Official DotA 2 thread - Catkillerfive - 07-01-2013 New balance changes to DotA. The Nerf mallet have been used a lot. 6.78c * Rage cooldown increased from 15 to 17 seconds * Flamebreak cooldown increased from 11 to 14 * Tether movement bonus decreased from 20% to 17% * Living Armor damage block instances from 7 to 4/5/6/7 * Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750 * Gyrocopter attack range reduced from 375 to 365 * Team 2 now bans second instead of first in Ban Phase #2. (All other phases and orders are the same) Spoiler :
RE: Official DotA 2 thread - Catkillerfive - 07-04-2013 The full mission tutorial is now released for DotA 2. A item set for sniper is awarded if you complete every mission. 100% [Image: Dota2_Items_Sniper011.jpg] [Image: 3be2e00e7b6d2466a59b81fc083aaab8.jpg] [Image: 453fb318b37a44ea210b8243f68176d7.jpg] [Image: 96ff25fdcde2d86c64786bdf956e8421.jpg] [Image: 1a67bdae2087ef213590757687acdd40.jpg] You can now also play offline with your friend (LAN offline). You can now link your Twitch with your Steam account. Other changes, Lion have a new face RE: Official DotA 2 thread - Catkillerfive - 07-10-2013 http://www.dota2.com/thebetaisover RE: Official DotA 2 thread - Rain - 07-10-2013 [Image: 9cb12639f98c075702fed88e48ac16af.png] woops wrong thread ![]() RE: Official DotA 2 thread - Catkillerfive - 07-13-2013 Added Abaddon! GAMEPLAY - Death Prophet: Fixed AI on Exorcism spirits that caused them to sometimes be less efficient and linger on units far from you - Doom: Fixed Doom not disabling Flak Cannon - Huskar: Fixed being able to attack while he is leaping in Life Break - Jakiro: Fixed Liquid Fire debuff being removed by Manta/BKB - Lich: Fixed the order of damage instances on Frost Nova - Omniknight: Fixed his spells not working on Mechanical units - Phantom Assassin: Fixed Stifling Dagger projectile speed traveling a little too slow - Sven: Fixed Storm Bolt aoe not hitting invisible units - Fixed Siege not getting increased damage when the Ranged Barracks dies - Fixed Buckler and Mekansm +2 active armor buff stacking - Fixed Vladmir's Offering not working on Siege units TRAINING - Added match making option to opt out of Limited Hero mode - Fixed some players not receiving item rewards after completing training tasks - Play Tab will now remember your previous selection - Fixed various progression bugs in Mechanics II - Fixed disabled skill assignment using CTRL+Ability when in tutorial COMPENDIUM - Added Player Card rewards. Unlock the Smeevil Crab mount by stamping complete teams - Added the International Fantasy Challenge - Added Solo Championship Voting UI - Added a hotkey to Select All Units - Added a hotkey to activate Speed Burst on your flying courier - Minor reorganization to control settings page - Fixed Replay Speed Decrease hotkey missing from the configuration panel - Increased the maximum number of total spectator slots from 14 to 22 - Removed Favorite hero count limit - Moved Solo Only Matchmaking to a setting on the main Find Match tab. - New Tournament Drops: # When a player reaches a Godlike streak # When a Courier is killed # When a player buys a Divine Rapier # When Earthshaker Echoslam's 5 heroes - Increased number of item drops when a Tournament Event occurs. - Tournament Items can now be upgraded by watching through Twitch - Fixed Quick Cast bug preventing use on neutrals/couriers VISUAL - Fixed Global Silence not showing the visual effect on Familiars even though they are silenced - Updated ability icons for Dark Seer and Dragon Knight - Added new disarmed effect - Fixes for a few portrait based effects, such as Enigma's vortex AUDIO - updated Mekansm SFX. WORKSHOP - Added Mok mandrill courier - Added Defense Grid announcer - Fixed orientation on Bounty Hunter's Jinada Glows on workshop items - Fixed Nether Ward effect orientation for workshop items - Added support for workshop authored effects on Kunkka's weapon BOTS - Bots will no longer stare at a dropped gem, futilely trying to destroy it. |