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Clan system - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: General Discussion (https://fearlessrp.net/forumdisplay.php?fid=10) +--- Forum: Discussions (https://fearlessrp.net/forumdisplay.php?fid=4) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=481) +---- Thread: Clan system (/showthread.php?tid=60590) |
RE: Clan system - Davidson - 05-20-2015 (05-20-2015, 11:31 AM)Jono Wrote: My list of wishes would he quote short in regards to this. I'm don't agree with the fact that Clans should have there on skin due to the nightmare for the developers side if we had 12 official clans, if we just kept having 4 official clans.. god I hate that "Official" word, back to the point then it would just increase the "elite" of the clans which would serve as a nonmotivation for people to join clans that are not yet official however has great potential and thus excluding people who want to make they own clan. Best Regards RE: Clan system - Suarez - 05-20-2015 The clan system was fine before the one Temar made. It's very messed up, unorganised and not that good to look at in F1 > Manage, very jumpy, moved to here letters, the font is rubbish and all that. But, I'd like clans to become a bigger thing in FL, not sure how though, what Jono said would be fantastic. RE: Clan system - Barkles - 05-20-2015 Does anyone remember when we said official clans would get a special skin just for them? Barkles does xD But yeah in regards to official clans I dont really understand it, Tbh when MEGA was offialised I didnt know why and Tbh I still don't know but hey hoe RE: Clan system - Fury - 05-20-2015 (05-20-2015, 04:04 PM)Barkles Wrote: Does anyone remember when we said official clans would get a special skin just for them? I do, I don't think having special skins for an official clan would be terrible. It would just make things a lot easier for the clan leaders/admins that set models for the players while on the servers anyways rather then having to constantly do it over and over again after they die. So I hope the official clan models actually get put in the game. RE: Clan system - livkx - 05-20-2015 i personally support the whole custom models for official clans, but we need a refresh of how 'officialisation' works. Atm it's bullshit. RE: Clan system - Faustie - 05-20-2015 I'd be fully in support of getting rid of most of the clan war rules and bringing it back to the old days. It was transformed into a dull game of attacking and defending with very limited tactics because of all of the drama and b*tching that happened when people lost, but clearly it was a bad move to make. RE: Clan system - JackZ - 05-20-2015 I personally liked the old system, were you could change it freely without having to pay etc. It felt, more easy and less advanced witch i personally think is unnecessary RE: Clan system - Floodify - 05-20-2015 (05-20-2015, 07:26 PM)Faustie Wrote: I'd be fully in support of getting rid of most of the clan war rules and bringing it back to the old days. It was transformed into a dull game of attacking and defending with very limited tactics because of all of the drama and b*tching that happened when people lost, but clearly it was a bad move to make. Well, there was a lot of bitching in the administrative team about clan war (hence such rules enhancing by myself and you). I'd love to see more clan wars, because that's what clans do, but clan wars shouldn't take up all activity on the server. Now there's many slots of course, but still. Two big clans (such as EBC & SAA back in the days) took up 40% of the server when everyone was on. And it would be hard if everything was on main server to make sure everything is ait and that no one is cheating . RE: Clan system - Faustie - 05-20-2015 I feel like two clans in a war should be able to choose victory conditions, rather than just 'kill one representative'. Why not two? Why not have it based on kill-count? The servers getting taken over by clans is a potential problem, but we have 75 slots now so maybe the effect won't be as bad as before. RE: Clan system - Floodify - 05-20-2015 Yeah basing it off kill-count is gonna be something REALLY fun for the administrator to do. |