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Command target ID - Printable Version

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RE: Command target ID - Johnny the Hedgehog - 01-14-2013

+support

Had to get angry at someone for having a misunderstandable name, told him to change, but refused.

only when an admin said the EXACT same thing as I did he listened. A-hole should get slapped that time.

Anyway, good idea, so we don't even bother to tell them to change the name.


RE: Command target ID - lukebran - 01-14-2013

+support


RE: Command target ID - Darkkel - 01-14-2013

(01-14-2013, 04:32 PM)Adman Wrote: Hehe, why even suggest it? Implement naw!
^ What he said.

Why bother suggesting it ? You would have planted lot of mines instead of writing this. Tounge

+ Mega support


RE: Command target ID - Narc - 01-14-2013

+support


RE: Command target ID - lukebran - 01-14-2013

(01-14-2013, 01:17 PM)GhostRider Wrote: Sure, +support.

There is only one possible issue when using it I can think of:
What if I want to warrant player (12) but there is another player which his name contains "12", what will happen then?

You could do /warrent id 12 arrest or if you are useing a name /warrent (name) arrest


RE: Command target ID - Ryder - 01-14-2013

Great Idea +support.


RE: Command target ID - Dr Tomorrow - 01-14-2013

Why making suggestions with chance of literally/nearly no one -supporting it?

Definite +support


RE: Command target ID - Trevor Jackson - 01-15-2013

+support


RE: Command target ID - Narc - 01-15-2013

(01-14-2013, 11:47 PM)Dr Tomorrow Wrote: Why making suggestions with chance of literally/nearly no one -supporting it?

Definite +support

It's always good to do that, just to make sure you have people's opinions about it. He might also wish feedback or see negative sides if there are any.


RE: Command target ID - Enzyme - 01-17-2013

+support