Using knife to untie players. - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: CityRP Server (https://fearlessrp.net/forumdisplay.php?fid=6) +--- Forum: Suggestions (https://fearlessrp.net/forumdisplay.php?fid=7) +---- Forum: Finished (https://fearlessrp.net/forumdisplay.php?fid=26) +---- Thread: Using knife to untie players. (/showthread.php?tid=22082) |
RE: Using knife to untie players. - Disabled Angel - 12-07-2012 (12-07-2012, 01:35 PM)MattyG56 Wrote: Make it so there's a time to cut it, because then someone might run and press E on someone and run off. RE: Using knife to untie players. - Prosto - 12-07-2012 + support but without timer. RE: Using knife to untie players. - Adman - 12-07-2012 (12-07-2012, 01:52 PM)Martti Wrote: +Support. Preferably it should take a short time (e.g. lockpick) to cut ropes. RE: Using knife to untie players. - Pinky - 12-07-2012 +Support ! RE: Using knife to untie players. - DoomDude1 - 12-07-2012 (12-07-2012, 04:33 PM)Adman Wrote:(12-07-2012, 01:52 PM)Martti Wrote: +Support. Preferably it should take a short time (e.g. lockpick) to cut ropes. RE: Using knife to untie players. - trouserlessliam - 12-07-2012 + support. but if you've got a bad aim with that knife, well... RE: Using knife to untie players. - CookieMasterz - 12-07-2012 + Support RE: Using knife to untie players. - Excalibur - 12-07-2012 +Support, also, if you're handcuffed, then you should have to use a lockpick. RE: Using knife to untie players. - Sgt.Golden - 12-08-2012 (12-07-2012, 01:35 PM)MattyG56 Wrote: Make it so there's a time to cut it, because then someone might run and press E on someone and run off. RE: Using knife to untie players. - Johnny the Hedgehog - 12-08-2012 The knife should have a timer for cutting the rope, remember when they're tied they're with a "double knot" kind of tie. So I doubth a single slice would cut the whole rope, should at least try and saw through it. |